After chaning Object radius animation does not work anymore. (Project file attached)

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Hello,

Here is my problem.
When i try to edit object file in my animation and after i change radius for example to 2 i do not see anymore animation.
Project file attached.
Picture also.

Attachments:
4.png (306.9 KB)
RB.hip (2.3 MB)

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Press the D-KEY while your mouse is in the 3D viewport. Change your background style to light instead of dark. What is happening is that when you change the scale-Y the particles are now colored black instead of red. When viewing them on a black background it seems like they have disappeared but they really are there.

Notice your vex code. When @accum is zero the color will be black.

Attachments:
Untitled-1.jpg (343.1 KB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Aha. Thnx.
Saddly im not pro with the vex
Maby u can take a look at this?
I have set up lighting and everything in black background and i was able to see object and everything here (also saved before i went to sleep) and today when i did open up file i did not see my object any more also seems that when i make changes to “mountain1” node i do not see animation any more.

I wanted to render out animation where first egg evolves from that growth thingy and then it starts to bit by bit glow insidd and thro those small holes or fractures (as u see in picture) light glows out. (look at attachment)
I also added cine file.

May be you can help me out to fix it?
What am i dooing wrong there?

I also get bit confused regarding selection nodes.
Blue button makes them visible or not visible.
Red turns them off
but purple?
Some times i have selected purple on some other node and blue another and i get interesting result. Will that be also same when i render out?
Edited by ISUther - July 22, 2016 16:17:27

Attachments:
Egg.hip (1.7 MB)
Created in Houdini 18.PNG (322.2 KB)
Created in Houdini 14.PNG (403.8 KB)
Created in Houdini 13.PNG (473.3 KB)
Created in Houdini 15.PNG (327.4 KB)
Created in Houdini 16.PNG (285.2 KB)

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Enable the mountain1 node and set it's height to 0.0. This should make @accum work again. You can animate the height of the mountain if you want to disturb the surface.

Attachments:
Untitled-2.jpg (205.9 KB)
ap_Egg.hiplc (1.7 MB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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I wanted to add, this is a strange object something out of Sci-Fi
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