Separating mesh into n parts

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Hello,

Is there any simple way to separate a mesh into n connected parts using existing topology? For example a part could be 20 polygons and a continuous mesh with 100 polygons would be made up of 5 parts.
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You can group by bounding then delete non-selected or use the exploded view. Create several group and move the bounding areas to cover the object as needed.
Edited by Enivob - Sept. 4, 2016 10:42:47

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