Hello ;
I tried to assign a Volume-Light to my volume-particles, but I got an error :
“mantra: Point cloud handle referenced before it was opened. Was pcopen() called?”
How can I fix this?
Thanks.
MSD.
Volume light ERROR: Point cloud handle ...
4538 1 0- Masoud
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- Enivob
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I had a similar problem a while back and I don't really recall how I fixed it. But here is a working example file I pulled from an OdForce thread on the topic. Basically some VEX code creates cone shaped density patterns within a volume which then gets used for emission by the Volume Light. Try adjusting the light cone settings inside the VDB geometry object.
Edited by Enivob - Nov. 11, 2016 09:04:31
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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