Hey nodeguys I'm trying to achieve a similar result done by Niels Prayer
https://vimeo.com/180307714 [vimeo.com]
I'm kind of stock transferring the particles to one object to the other.
For the moment I haven't been able to make the POP Attract or by other method to make the particles stick to the moving geo and after a few moments release and falldown to go back to another moving character.
The way I have achieve the “stick” part and the falldown for the moment is scattering points into the surface and in X frame of the animation make the POP network to his magic.
But after this I have no idea of how to pass it to the other character again.
Here is a sample of how I have managed for the moment.
I know there must be a better way to do it, but for the moment is the only one I could think of.
Any idea or help?
POPs stick/glue to geo
3716 2 0- JasonLeandro
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- Enivob
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- 2555 posts
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Check out the Tokeru example file on this topic.
http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Pop_stick_to_surface [tokeru.com]
http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Pop_stick_to_surface [tokeru.com]
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- JasonLeandro
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- 73 posts
- Joined: Dec. 2013
- Offline
Hey Enivob,
Thanks for the link and idea, sadly it doesn't work, but that knowledge is awesome!
I need the particles to be stick not flowing in the mesh.
Actually kind of solved, I'm playing with pops and blendshapes to transfer the particles to another character.
But I would love to solve it just with pops, I think the movement it would look better.
Do you have any idea of how to achieve that with pops?
Thanks
Thanks for the link and idea, sadly it doesn't work, but that knowledge is awesome!
I need the particles to be stick not flowing in the mesh.
Actually kind of solved, I'm playing with pops and blendshapes to transfer the particles to another character.
But I would love to solve it just with pops, I think the movement it would look better.
Do you have any idea of how to achieve that with pops?
Thanks
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