selections ?
1988 6 2-
- _Christopher_
- Member
- 767 posts
- Joined: April 2014
- Offline
-
- patar
- Member
- 280 posts
- Joined:
- Offline
-
- _Christopher_
- Member
- 767 posts
- Joined: April 2014
- Offline
-
- mart1jn
- Member
- 24 posts
- Joined: July 2014
- Offline
-
- _Christopher_
- Member
- 767 posts
- Joined: April 2014
- Offline
-
- Konstantin Magnus
- Member
- 671 posts
- Joined: Sept. 2013
- Offline
You can also work with attributes right away. That way you can even do transitions. While with groups it´s either points are in or out.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
-
- animatrix_
- Member
- 4549 posts
- Joined: Feb. 2012
- Offline
You can select procedurally in unlimited ways. Here is how to select edge loops and rings in VEX:
https://www.dropbox.com/s/pl9vvxdww8our0i/SelectEdgeLoop_SOP_Animatrix.otl?dl=1 [www.dropbox.com]
https://www.dropbox.com/s/za9fdgsn9t7bklc/SelectEdgeRing_SOP_Animatrix.otl?dl=1 [www.dropbox.com]
You can also do this in Python but it will be “infinitely” slower as the input geometry (not input group) gets larger.
https://www.dropbox.com/s/pl9vvxdww8our0i/SelectEdgeLoop_SOP_Animatrix.otl?dl=1 [www.dropbox.com]
https://www.dropbox.com/s/za9fdgsn9t7bklc/SelectEdgeRing_SOP_Animatrix.otl?dl=1 [www.dropbox.com]
You can also do this in Python but it will be “infinitely” slower as the input geometry (not input group) gets larger.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
![](http://imgur.com/fY0VxdV.png)
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
![](http://imgur.com/fY0VxdV.png)
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
-
- Quick Links