AutoRig Issues

   1295   1   1
User Avatar
Member
117 posts
Joined: Nov. 2011
Offline
I am using the BiPedal AutoRig Feature, I get the Auto-generated Skeleton lined up, then I generate the rig. The Rig moves fine, but its not deforming the Mesh, I cannot find the step that allows me to deform my mesh. Any assistance greatly appreciated.

Attachments:
AstroRig.jpg (554.9 KB)

Brad Schreiber
User Avatar
Member
806 posts
Joined: Oct. 2016
Offline
Moin,

maybe you forgot to do the deformation step in the rigging process - you can always add that manually, just dive into your rig folder, find the geometry import and add a deform node at the end of that thread. Should work pretty straight forward once you find the nodes.

Marc
---
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
  • Quick Links