New guy to houdini with a question...

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Hey, I'm new to houdini, and I'm working on a particle animation. I want to show the processes behind the animation and I'm wondering how I can render out frames to display in wireframe mode. I see it done all the time, so I know there must be a way. Thanks to anyone who answers this for me. 8)
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There is a renderer called Wren (in Rops) that does wireframe.

You can also use an Ends SOP and set it to Unroll in U and V, this creates open curves which you can then apply a Width attribute to (using Attribute Create) and Mantra will render those as wires.

Cheers,

Peter B
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There's always good 'ol opengl render, if you want the straight off the screen look….
The trick is finding just the right hammer for every screw
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What about just a flipbook then?
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thanks for the help. the opengl idea worked great.
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