I'm very new to houdini, and I'm having trouble understanding how to create special attributes and groups in my digital asset. I've been searching the docs and doing google searches, but I can't seem to find information on this topic.
This is the link to the docs:
http://www.sidefx.com/docs/unreal/_attributes.html [www.sidefx.com]
Can someone help me or point me towards some good examples?
Thank you in advance :-)
Houdini for Unreal - How do I create special attributes and groups?
965 0 0- ryanagogo
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