Houdini for Unreal - How do I create special attributes and groups?

   965   0   0
User Avatar
Member
10 posts
Joined: Oct. 2015
Offline
I'm very new to houdini, and I'm having trouble understanding how to create special attributes and groups in my digital asset. I've been searching the docs and doing google searches, but I can't seem to find information on this topic.

This is the link to the docs:
http://www.sidefx.com/docs/unreal/_attributes.html [www.sidefx.com]

Can someone help me or point me towards some good examples?

Thank you in advance :-)
Edited by ryanagogo - Feb. 18, 2018 06:58:27
  • Quick Links