Sop like Blender's Shrinkwrap Modifier

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https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/shrinkwrap.html [docs.blender.org]

I came from blender where we use this shrinkwrap modifir to wrap the one mesh onto another mesh. I wondering if houdini is offer any sop that can help or in future can i expect something similar to it?
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The Ray SOP [www.sidefx.com] may be what you are after. See the example file attached.
Edited by pabcou - Aug. 10, 2018 11:08:32

Attachments:
example.hiplc (104.2 KB)
Capture.PNG (722.9 KB)

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