Forcing Object Merge node to update.. Any tips?

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Hi there,

I'm using the Object Merge node to collect collision objects for my game and it's almost perfect.

The problem is, if I add a new node that fits the wildcard within the ObjectNode, it wont automatically update. So my little hacky workaround is to delete the node then press undo. Just wondering if anyone have any other cool solutions to this?

Thanks!
Pete
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Maybe bypassing and un-bypassing the node will force the update, too?
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