Chainmail in DOPs
6971 10 0- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
I have some spare CPU cycles so I've been running some stress tests in DOPs just to see what the RBD Solver can handle. The first test is to try to simulate Chainmail armor. (The “European 1 into 4 Pattern” to be exact *snort*) So far I've had mixed success, I can get it to work, but the simulation requires a very high number of substeps if any significant force is applied due to the thin nature of the rings. I'm going to keep fiddling and try to speed things up but I thought others might like to experiment/play too.
if(coffees<2,round(float),float)
- VisualCortexLab
- Member
- 509 posts
- Joined: July 2005
- Offline
ehehe sorry … if i laught.. but.. dunno why I like it a lot, i found it fun ….
I know it wouldnt if it was a production task I had to archieve tought ..
nice stress test btw… i wonder how long the simulation took…
I know it wouldnt if it was a production task I had to archieve tought ..
nice stress test btw… i wonder how long the simulation took…
JcN
VisualCortexLab Ltd :: www.visualcortexlab.com
VisualCortexLab Ltd :: www.visualcortexlab.com
- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
sum][one
I know it wouldnt if it was a production task I had to archieve tought ..
Aye, if this was for a production I would initially try to simulate semi-stiff cloth, then procedurally generate the links based off the cloth solution. Trying to do full RBD simulation would result in instant hair-loss.
if(coffees<2,round(float),float)
- craig
- Member
- 557 posts
- Joined: July 2005
- Offline
- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
- jason_iversen
- Member
- 12529 posts
- Joined: July 2005
- Offline
Aww, it looks fun and I want it to work!
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
jason_iversen
Aww, it looks fun and I want it to work!
Me too! *sniff*
I suspect Houdini's RBD Solver (Stacks?) isn't the right type of solver for simulating something like chainmail. On a side note, there are a few properties of chainmail that could be used to help out the solver. (Like the distance between the centroids of two links can never be further than diameter of a link, assuming all the links are the same size.)
I wonder if the Script Solver could be used to help keep the sim in check.
if(coffees<2,round(float),float)
- jason_iversen
- Member
- 12529 posts
- Joined: July 2005
- Offline
Did you try this using the ThinPlate collider as well as the Volume collider? Also, in the Volume collider did you make sure you have Edges enabled?
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- wolfwood
- Member
- 4270 posts
- Joined: July 2005
- Offline
- peship
- Member
- 31 posts
- Joined:
- Offline
-
- Quick Links