I have a HDA that takes an input curve, and extrudes a piece of geo. Nothing very sophisticated (there's a bevel, and a couple of remesh nodes, but that's about it)
It works just fine in Unreal 4.20:
But exactly the same asset, with the same Houdini install in Unity 18.3 doesn't:
The engine version is 17.0.416 (limited commercial).
The error is in the Unity screenshot:
Cooking finished with some errors for asset
No geometry generated!
How do I start troubleshooting this? Looks like a bug with the Unity engine - but if it is, it's a fairly major one, so I'd be surprised if that's the answer.
Many thanks for any assistance.