Lava Flickering

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Hello,

Just need some help with my render.. How do i remove the flickering in here?


I already adjusted the Raytracing Bias from .001 to .01 and Pixel Samples to 8. Also, it needs to have displacement so i enabled the Noise Displacement in the lava shader.

-TIA
Francis
Edited by fandalis - July 26, 2019 08:12:29
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This looks like unstable meshing and not directly the renderers fault.
https://www.sidefx.com/docs/houdini/nodes/sop/particlefluidsurface.html [www.sidefx.com]

This might also be related to your displacement if your rest attributes are not correctly setup.
https://www.toadstorm.com/blog/?p=312 [www.toadstorm.com]
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Thanks for your reply and the links! Will definitely check on this. I have only the default settings on the video above.
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