Crowds - Link agent layers to states

   95   3   1
User Avatar
Member
295 posts
Joined: Dec. 2014
Offline
I'm curious how people are going about this. I'd like to be able to link specific agent layers to to that agent's current state/clip. I'm not transitioning between states so that's not a concern. If I have an agent with a list of states and I want to for instance, only have sword layers in the hands of agents using the swing-a-sword state, how would I go about that? Thanks!
User Avatar
Member
1865 posts
Joined: June 2008
Offline
Check out the Learn menu, up above. Select tutorials and then choose category Crowds. There is a video on how to setup Agent layering.
Using Houdini Indie

Windows 7 32GB AMD FX8370 @ 4.1Ghz
nVidia 1070GTX 8BG RAM. Driver: 397.31
User Avatar
Member
295 posts
Joined: Dec. 2014
Offline
I've gone through those videos and they're very helpful. To be more specific agent layering is working just fine for me, but I'm looking for a way to weight certain layers to 0 based on the agent state. I've heard of people doing this with regex but haven't seen any specific examples on how to go about it
User Avatar
Staff
458 posts
Joined: Oct. 2012
Offline
In VEX, you could use https://www.sidefx.com/docs/houdini18.0/vex/functions/setagentcurrentlayer.html [www.sidefx.com] to set the current layer of an agent based on the value of the ‘state’ point attribute
  • Quick Links