USD with motion blur export and import

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Hi

I am sure there is a post somewhere talking about how to get motion blur to work with USD. I've had a dig around but cannot find it.

So my question is.

If I make a USD file in Solaris using the USD_ROP. How can I make sure it is exporting subframes for motion blur.

And the other side of this is:

If I bring my USD object back in to Solaris using the stagemanager. How can I make sure Karma or any of render uses motion blur. I think this one is the “render geometry settings” node" but feel free to correct me if I am wrong.

Best

Mark
Edited by Mark Wallman - Jan. 26, 2020 05:04:31
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I believe that you might be needing a Cache LOP to populate animated values, prior to generating your usd for render.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
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I recall the Cache LOP too, but sadly, I can't make a Cube motion blur

See attached…

DOF works, even when I don't want it Separate topic though.

18.0.371 Linux

Cheers,

Peter B

Attachments:
cubeBlurFail_18.0.371_v001.hip (100.8 KB)

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This was working last time I tried, but I was simply sublayering a usd that already contained timesamples.
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