Material instance like UE?

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Hi,

Is there something like Unreal engine's material instance in Solaris USD?

Thanks!
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Specialize? I'm not familiar with what an Unreal material instance constitutes. You can make any kind of reference arc with material prims.
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Just like HDA, the main material has inner nodes and also a common parameters interface about scalar, color, or texture names.
The instance only changes the parameter interface of the main material and can be assigned to prim as normal material.
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You can try Edit Material Properties LOP with the "Reference Type" set to 'reference' or 'specialize'.
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