transfer UVs by topology?

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In and asset, I've got multiple pieces with exactly the same topology but different scale, orientation, position. I'd like to uv one of them and transfer the uvs to all other similar pieces (overlapping). Is there a sop for that already?

-Olviier
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there's: attribtransferbyuv
edit:
Actually, I used attribtransferbyuv SOP along with uv_transfer for transferring UVs between meshes with different topologies, but on top of each other. In your case, uv_transfer might what you're looking for.
Edited by citizen - May 7, 2023 16:09:57
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Attribute copy SOP will copy attributes from one object to another based on topology.
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Yep, the Attribute copy sop is what I was looking for! Thanks!

The one problem I get is all the uvs are split. They are in the right uv position but all split... I'll see If I can fix that..

-Olivier
Edited by olivierth - May 7, 2023 18:36:47
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