Transform SOP issue

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I can't for the life of me figure out what is going on here

When no transform there is no transform SOP the texture placement on the iris geometry seems ok, but when I add a transform, it moves

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Edited by vertigo262 - 2017年11月14日 18:36:45

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Eyes.rar (3.0 MB)
Eyes1.jpg (273.3 KB)
eyes2.jpg (274.6 KB)

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Looks like it is something else.

Maybe just check your render settings. Change the Raytracing Bias from 0.001 to 0.0001
Edited by Werner Ziemerink - 2017年11月15日 06:56:03

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Reyes.jpg (133.0 KB)

Werner Ziemerink
Head of 3D
www.luma.co.za
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Oh, I am rendering with Redshift

So unless it is a redshift setting, but I don't think so
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could have to do with this:
rest position
http://www.sidefx.com/docs/houdini/nodes/vop/restpos [www.sidefx.com]

http://www.sidefx.com/docs/houdini/nodes/sop/rest [www.sidefx.com]
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