Day 26 | Materials: Metallic

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My entry for Day26!!!!!!!!!!!!!!!!!!!!!!!!!!
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Day 26 : Metallic
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Hi everyone! I call this piece Rust in Peace, as always hope you enjoy

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rustinpeace2.png (2.5 MB)

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Gold, gold, Always believe in your soul…
Edited by RhysSion - 2020年7月26日 20:57:01

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Houly26.png (585.3 KB)

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hi, here's my submission.
laser rust removal. was actually pretty straight forward.

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Metallic creature

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Metallic_loktionova.jpg (561.8 KB)

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Made my paneling process more stable and turned it into an HDA.

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metal_pig5.png (268.8 KB)

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My entry
Day26_Metallic

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26_metallic.png (5.4 MB)

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Spent most of tonight trying some new rendering methods and exploring in MATs. Sorry it's a little noisy this time but here is my Metallic Submission.

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Active_Render.0001.0.png (1.3 MB)

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Metallic Shaders can be very cool, until you try to get the lighting just right…
Got to watch out for that hammer!

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MetalTime.jpg (641.7 KB)

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day26

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Houly_Day26_Metallic.jpg (2.0 MB)

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Metallic Bath

Follow me on Instagram www.instagram.com/alexhalsteadfilm
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Day_26

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Day_26_Metallic.mantra1.0001.jpg (174.5 KB)

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Spent the day minding my own bismuth. All procedural. Custom growth solver to get squared fractals. Camera normal based shader for iridescence. Also, bismuth is cool.

NineBetween - Moeen Sayed
Tutorials: https://www.youtube.com/c/NineBetween [www.youtube.com]
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Day 26: Metallic
Some modern art for today
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26 METALLIC

Attachments:
metallic1.mantra_ipr.0001.png (1.3 MB)

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Liquid metal battle between gold and silver.

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Bend and Guide Deform are pretty nice! (Fluffy agrees, I think…)

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metallic-014.mantra1.0001.png (1.4 MB)

--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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