Game Development

WORLD BUILDING

Digital worlds are becoming bigger and more complex and it is important to have an efficient world building workflow. Whether you want to recreate New York City, grow a dense forest or add interior details to your sci-fi adventure there are Houdini tools and techniques for you. From City building to Terrains to Level Design, you can create more game art faster with the procedural approach found in Houdini.
Level Design
Procedural Level Building in UE4
Robert Magee | SIGGRAPH
obj-image Intermediate
Sci Fi Level Design
7 LESSONS | SIMON VERSTRAETE
obj-image Intermediate
Post Apocalyptic Ruins for UE4
Simon Verstraete |  SIDEFX
obj-image Beginner
Guard Tower | Unity
29 LESSONS | KENNY LAMMERS
Quixel's Rebirth: World Building with Houdini & UE4
Paul Ambrosiussen | TWITCH
Rapid Level Creation for Unity Mobile
Paul Ambrosiussen | GDC
Photoshop Level Design in Unity using Houdini Engine
Luiz Kruel | GDC
WaveFunctionCollapse Supercharged with PDG for Level Generation
Paul Ambrosiussen | GDC
obj-image Beginner
Playing with Arches
Feike Postmes |  DOKAI TUTORIALS
Marvel’s Spider-Man, meet Houdini
dsantiago | GDC
Procedural Assets for UE4
Robert Magee | GDC
Houdini Engine & PDG Pipeline Tools
Robert Magee | GDC
City Building
obj-image Intermediate
City Building with OSM Data
Simon Verstraete |  SIDEFX
obj-image Intermediate
Assembling your City!
Feike Postmes |  DOKAI TUTORIALS
obj-image Intermediate
Complex Roads in Houdini
Feike Postmes |  DOKAI TUTORIALS
obj-image Intermediate
Procedural Railroad Tracks
Ivo van Roij |  DOKAI TUTORIALS
obj-image Intermediate
Game Asset Creation
Richard Banks
obj-image Intermediate
Game Asset Creation: Procedural Buildings
Richard Banks
Terrains
obj-image Beginner
Terrain Generation Overview
Ari Danesh |  SIDEFX
obj-image Quickstart
Terrain | Heightfield Overview
SideFX
obj-image Beginner
PDG for Indie Gamedev
6 LESSONS | KENNY LAMMERS
obj-image Advanced
Copy Pasting Real Life
Ivo van Roij |  DOKAI TUTORIALS
obj-image Intermediate
Ultimate Terrain Workflow
adrienlambert
obj-image Quick Tips
Terrain Tools for UNITY
Helge Maus
Terrain Generation
Ari Danesh | GDC
Building Terrains
Ari Danesh | GDC
obj-image Intermediate
Intro to Terrains for Unreal
cgcircuit
Masterclasses
obj-image Masterclass
Heightfields | H16 Masterclass
Jeff Lait |  SIDEFX
obj-image Masterclass
Erosion | Terrains | H17 Masterclass
Ari Danesh
obj-image Masterclass
Heightfield Scatter | Terrains | H17 Masterclass
Ari Danesh
Content Library
obj-image HDA
Sci Fi Level Builder
SIMON VERSTRAETE |  SIDEFX
obj-image HDA
WFC Level Generation
PAUL AMBROSIUSSEN |  SIDEFX
obj-image HDA
Sci Fi Stair Generator
SIMON VERSTRAETE |  SIDEFX
obj-image HDA
Sci Fi Terminal & Fuel Tanks
SIMON VERSTRAETE |  SIDEFX
obj-image HDA
Sci-fi Door Generator
SIMON VERSTRAETE |  SIDEFX
obj-image HDA
Sci-fi Panel Generator
SIMON VERSTRAETE |  SIDEFX