Recent Forum Posts
Mantra can't find the ifds! Oct. 31, 2018, 8:55 a.m.
The3DStigMore the reason to check, I think Houdini FX licences do not come with extra mantra licences, but I may be wrong.
I suspect licensing could be the culprit. I'll try refreshing the license manager.
And I should've mentioned that I'm using Houdini FX- this is in my main office. I've been using Indie for my freelance work offsite and complaining about Max/Vray long enough that my management caved and bought me a seat of FX.
Collect files, Possible RFE Oct. 31, 2018, 8:51 a.m.
I suspect it may be tricky to do this in a foolproof, trustable fashion. It's not about moving the files - that's easy enough - it's about ensuring all the references to those files still work. For example, it's a common workflow to use a wrangle to create (say) instancepath attributes on points, but if Houdini were to collect those referenced files into another folder, it'd have to do some pretty crazy analysis of your VEX code to make sure the folder part of the string got updated without upsetting anything else.
Fair enough. Houdini is so open that there are always creative ways to break it, but a simple extra functionality to the already existing Pre-flight function is totally achievable, and probably welcomed by a lot of people.
Is there a conflict of interest at SideFx over scene scale? Oct. 31, 2018, 2:19 a.m.
While I understand the frustration of the OP, being there myself several times when trying sims at small scale, I would not blame “conflict of interest” I think is merely difficult to design a software that scales appropriately that works on both little animal and big cities scales. Basically most 3d software I know end up with this problem.