Nicolas Heluani

Nicolas Heluani

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Recent Forum Posts

Extrude_OLD and PolyExtrude May 20, 2017, 10:38 a.m.

Enivob
Did you try Curve From Second Input option? You have to also increase the Division count or you see no effect.
The second input of the polyextrude is different from the extrude-old. The extrude-old uses the curve to profile the bevel while the polyextrude uses the second input as a rail extrude. Both functions are nice but diferent.

Extrude_OLD and PolyExtrude May 20, 2017, 8:12 a.m.

Hi everyone,

I wanted to call attention to a function of the Extrude-old I find missing in the new polyextrude. Basically the ability to assign a curve profile to shape the bevel.

I've used the previous extrude in order to create this tool for a quick and dirty set up for text and shapes for motion graphics:
https://www.orbolt.com/asset/Butachan::extrudeNH::1.0
The tool is open so you can go ahead download it and inspect its content.

I was in the process of updating this tool when I realized that if eventually the old extrude gets deprecated it would be nice to have an alternative. Any suggestions?

Houdini 16 - Learning path April 16, 2017, 1:59 p.m.

mmc
Yes good point. I thought about using H16, and then said no stick with H15 for the Rocket tutorial. I would strongly advise anyone else to do the same.

I see your point but…
A small recommendation from an old timer is that you should not focus on the specific “how to” guide of tutorials in general. But rather just learn the “philosophy” that they are using and translate that to your own tool, in this case Houdini.
Of course there are exceptions to this, but in general learning the “philosophy” rather than the procedure will help you a lot in being flexible for whenever the tool changes.