Nicolas Heluani
Nicolas Heluani
About Me
VFX, Motion Graphics, fun in general.Freelance VFX Artist based in Reykjavik, Iceland.nicolasheluani@gmail.com
Houdini Skills
Availability
Not Specified
My Gallery
Recent Forum Posts
Simple tools to help other artists. Sept. 1, 2026, 1:27 a.m.
emmettmikGlad you liked it...
Super cool stuff!
I added a couple of tools I developed in the last few days while I am on the move.
a material builder set up to quickly build material and export them as usd files, the reason why usd is better than materialX I will have to explain later.
and a geo thumbnail builder.
This are a couple of thing I build as i got tired of crappy asset browsers and finally found one that can be easily expanded. I will probably have to do another video explaining how to use them but I will wait until more tools are added to the repository.
Setting External Editor in H22 July 16, 2026, 9 p.m.
ok... I kind of found the issue/my mistake
Edit on external editor and edit extra section code are LABS tools.
Well thank you labs for this amazing tools.
@SideFX no idea why this is not part of the package.
Edit on external editor and edit extra section code are LABS tools.
Well thank you labs for this amazing tools.
@SideFX no idea why this is not part of the package.
Setting External Editor in H22 July 16, 2026, 8:49 p.m.
I use VSCode as my external editor and used to be able to set it up so it doesn't freeze while I am working on it and just updates once you save the file.
I don't think that is possible anymore is it?
The new method of setting it up through the $EDITOR variable force me to be opening and closing VSCode everytime I make modifications to a script.
That will really slowdown work on Python modules.
Am I missing something?
I don't think that is possible anymore is it?
The new method of setting it up through the $EDITOR variable force me to be opening and closing VSCode everytime I make modifications to a script.
That will really slowdown work on Python modules.
Am I missing something?