Sowiedu

Sowiedu

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Recent Forum Posts

Exporting a POP Network as FBX April 11, 2013, 4:30 a.m.

Thank you for your reply!
Sadly the max version I am using (2012) has no alembic importer yet…

But I also think you misunderstood me or I didnt explain it clearly.
All I want is to transport information of each particles position/rotation/scale in every frame over to max (preferably as null objects or anything like that, helpers)

Exporting a POP Network as FBX April 10, 2013, 10:22 a.m.

Hi,

Is there a way I can export particle data (animated) via FBX? I need to get particle positions into 3ds max. If that doesnt work I would like to bake the particle motion onto objects (via copy node) and then export the animated geometry via PC files into max. I've tried it via FBX but it doesnt seem to generate pc files, only empty ones.
Any way except for Realflow to bring particle motion into 3ds max?

School of fish moving along a path April 3, 2013, 9:42 a.m.

Hello,

I'm pretty new to Houdini so bear with me.
Currently I try to make a school of tuna fish (approx. 5000-1000 fish) moving as a swarm along a path, wandering a bit, varying speeds, etc pp.
Is there a good tutorial for this kind of work? Basically I will only need position/rotation of helper objects which I then will export to FBX for rendering and geometry-parenting in 3ds max.
I switched to houdini since 3ds max's crowd sim system is so incredibly slow that I nearly explode while using it :-P