Tyler Bay

tbay312

About Me

Tyler Bay is the owner of cgforge.com - which is an online Houdini school that offers high quality courses, resources, and individual mentorships to help you achieve your Houdini goals.
EXPERTISE
CG Supervisor
INDUSTRY
Education

Connect

LOCATION
Boulder, United States

Houdini Skills

Availability

Not Specified

My Badges

Houdini Certified Instructor
2025

My Tutorials

obj-image Intermediate
Animating with Optical Flow
obj-image Beginner
Houdini Principles
obj-image Beginner
Houdini For The New Artist II
obj-image Intermediate
Environments I
obj-image Beginner
Houdini For The New Artist
obj-image Intermediate
Vellum I

My Talks

obj-image HIVE
The Sparse Pyro Process

Recent Forum Posts

Poly Extrude Limit Insetting / Common Limit Issues Jan. 22, 2026, 1:57 p.m.

Thank you for the reply Konstantin. That'll do the trick for now.

Cheers

Poly Extrude Limit Insetting / Common Limit Issues Jan. 21, 2026, 12:02 p.m.

After a quick gander this morning, it looks like that only works when set to "individual elements." It appears that what I'm trying to do here isn't supported by the node. Has anyone figured out a workaround for this? Ideally, I'd like to have a procedural way of creating rooftops based on different underlying shapes, so I might need to get creative on this one.

Thanks!

Poly Extrude Limit Insetting / Common Limit Issues Jan. 20, 2026, 3:48 p.m.

Hey there SideFX,

I've been running into an issue that appears to be a bug (from what I can tell).

I am making a simple shape for the roof of a building:




When toggling off "Use Common Limit" my understanding is that it ought to continue insetting in the circled area. Am I misunderstanding this parameter? Or does a RFE need to be filed?


Thank you,

- Tyler

Image Not Found