Houdini Main Changelogs
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19.5.447 | Fixed a crash when baking HDAs that generate Unreal Instances. |
Mon. November 28, 2022 |
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20.0.175 |
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Sun. November 27, 2022 |
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20.0.175 |
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Sun. November 27, 2022 |
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20.0.175 |
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Sun. November 27, 2022 |
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19.5.447 | Fix bug in hou.Geometry.execute() where it would modify the caller's inputs list. |
Sat. November 26, 2022 |
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20.0.174 | Fix bug in hou.Geometry.execute() where it would modify the caller's inputs list. |
Sat. November 26, 2022 |
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20.0.174 | Fix bug in hou.Geometry.execute() where it would modify the caller's inputs list. |
Sat. November 26, 2022 |
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20.0.174 | Fix bug in hou.Geometry.execute() where it would modify the caller's inputs list. |
Sat. November 26, 2022 |
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20.0.174 |
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Sat. November 26, 2022 |
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20.0.174 |
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Sat. November 26, 2022 |
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20.0.174 |
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Sat. November 26, 2022 |
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19.5.446 | An option has been added under the "Static Mesh" section in the HoudiniEngine plugin settings titled "Prefer Nanite Fallback Mesh". If checked, HoudiniEngine will use the fallback mesh for any Nanite objects sent to Houdini via NodeSync if possible. HDAs with a geometry input now have a "Prefer Nanite Fallback Mesh" checkbox. The default state of the checkbox mirrors the corresponding plugin setting. When checked, HoudiniEngine will prefer the fallback mesh of any Nanite geometry inputs. |
Fri. November 25, 2022 |
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20.0.173 | Added an "Output Unit" menu parameter to the FbxAnimOutput and FbxCharacterOutput nodes to set the FBX scene's unit of measurement on export. |
Fri. November 25, 2022 |
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20.0.173 | Added an "Output Unit" menu parameter to the FbxAnimOutput and FbxCharacterOutput nodes to set the FBX scene's unit of measurement on export. |
Fri. November 25, 2022 |
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20.0.173 | Added an "Output Unit" menu parameter to the FbxAnimOutput and FbxCharacterOutput nodes to set the FBX scene's unit of measurement on export. |
Fri. November 25, 2022 |
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19.0.805 | Fixed a build issue for the HoudiniEngine Unreal plugin that occurred on some Linux platforms. |
Fri. November 25, 2022 |
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19.5.446 | Fixed a build issue with the HoudiniEngine plugin on some Linux platforms. |
Fri. November 25, 2022 |
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20.0.173 | Fixed issue that would cause build failures of the HoudiniEngine Unreal plugin on some Linux platforms. |
Fri. November 25, 2022 |
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20.0.173 | Fixed issue that would cause build failures of the HoudiniEngine Unreal plugin on some Linux platforms. |
Fri. November 25, 2022 |
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20.0.173 | Fixed issue that would cause build failures of the HoudiniEngine Unreal plugin on some Linux platforms. |
Fri. November 25, 2022 |
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20.0.172 | Fix landscapes not being shared when importing landscape tiles in World Partition levels. |
Fri. November 25, 2022 |
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20.0.172 | Fix landscapes not being shared when importing landscape tiles in World Partition levels. |
Fri. November 25, 2022 |
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20.0.172 | Fix landscapes not being shared when importing landscape tiles in World Partition levels. |
Fri. November 25, 2022 |
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20.0.172 | Fixes foliage import crash when importing foliage into World Partition levels. |
Fri. November 25, 2022 |
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20.0.172 | Fixes foliage import crash when importing foliage into World Partition levels. |
Fri. November 25, 2022 |