Houdini Main Changelogs

20.0.172

Fixed a critical internal bug with sesinetd.

Thu. November 24, 2022
20.0.172

Fixed a critical internal bug with sesinetd.

Thu. November 24, 2022
19.5.445

Data Table HDAs imported into Unreal now have UI showing the generated data table as well as the row struct used.

Thu. November 24, 2022
20.0.172

MaterialX Dielectric Bsdf under transmission mode no longer uses fresnel reflectance as reflection component and instead only uses total internal reflections. This also addresses the bug where internal reflections may appear too bright in MaterialX standard surface.

Thu. November 24, 2022
20.0.172

MaterialX Dielectric Bsdf under transmission mode no longer uses fresnel reflectance as reflection component and instead only uses total internal reflections. This also addresses the bug where internal reflections may appear too bright in MaterialX standard surface.

Thu. November 24, 2022
20.0.172

MaterialX Dielectric Bsdf under transmission mode no longer uses fresnel reflectance as reflection component and instead only uses total internal reflections. This also addresses the bug where internal reflections may appear too bright in MaterialX standard surface.

Thu. November 24, 2022
20.0.172

fresblend argument in ggx() VEX function can now be set to 2 to indicate that the BSDF should use critical angle to switch between reflection and refraction.

Thu. November 24, 2022
20.0.172

fresblend argument in ggx() VEX function can now be set to 2 to indicate that the BSDF should use critical angle to switch between reflection and refraction.

Thu. November 24, 2022
20.0.172

fresblend argument in ggx() VEX function can now be set to 2 to indicate that the BSDF should use critical angle to switch between reflection and refraction.

Thu. November 24, 2022
19.5.445

Fix python exception when the Capture Packed Geo viewport state active while we connect the second input for the first time.

Thu. November 24, 2022
20.0.172

Fix python exception when the Capture Packed Geo viewport state active while we connect the second input for the first time.

Thu. November 24, 2022
20.0.172

Fix python exception when the Capture Packed Geo viewport state active while we connect the second input for the first time.

Thu. November 24, 2022
20.0.172

Fix python exception when the Capture Packed Geo viewport state active while we connect the second input for the first time.

Thu. November 24, 2022
20.0.172

An option has been added under the "Static Mesh" section in the HoudiniEngine plugin settings titled "Prefer Nanite Fallback Mesh". If checked, HoudiniEngine will use the fallback mesh for any Nanite objects sent to Houdini via NodeSync if possible. HDAs with a geometry input now have a "Prefer Nanite Fallback Mesh" checkbox. The default state of the checkbox mirrors the corresponding plugin setting. When checked, HoudiniEngine will prefer the fallback mesh of any Nanite geometry inputs.

Thu. November 24, 2022
20.0.172

An option has been added under the "Static Mesh" section in the HoudiniEngine plugin settings titled "Prefer Nanite Fallback Mesh". If checked, HoudiniEngine will use the fallback mesh for any Nanite objects sent to Houdini via NodeSync if possible. HDAs with a geometry input now have a "Prefer Nanite Fallback Mesh" checkbox. The default state of the checkbox mirrors the corresponding plugin setting. When checked, HoudiniEngine will prefer the fallback mesh of any Nanite geometry inputs.

Thu. November 24, 2022
20.0.172

An option has been added under the "Static Mesh" section in the HoudiniEngine plugin settings titled "Prefer Nanite Fallback Mesh". If checked, HoudiniEngine will use the fallback mesh for any Nanite objects sent to Houdini via NodeSync if possible. HDAs with a geometry input now have a "Prefer Nanite Fallback Mesh" checkbox. The default state of the checkbox mirrors the corresponding plugin setting. When checked, HoudiniEngine will prefer the fallback mesh of any Nanite geometry inputs.

Thu. November 24, 2022
19.5.445

Fixed a crash when instancing an empty mesh.

Thu. November 24, 2022
20.0.172

Fixed a crash when instancing an empty mesh.

Thu. November 24, 2022
20.0.172

Fixed a crash when instancing an empty mesh.

Thu. November 24, 2022
20.0.172

Fixed a crash when instancing an empty mesh.

Thu. November 24, 2022
19.5.445

Fixed a bug where sesictrl was trying to start hserver when it was selected to not start hserver.

Thu. November 24, 2022
20.0.172

Added hom api methods for setting the visibility of individual timeline bookmarks.

Thu. November 24, 2022
20.0.172

Added hom api methods for setting the visibility of individual timeline bookmarks.

Thu. November 24, 2022
20.0.172

Added hom api methods for setting the visibility of individual timeline bookmarks.

Thu. November 24, 2022
20.0.172

Fixed typing to search in spreadsheets that was broken by the switch to encoding key events as the unmodified key.

Thu. November 24, 2022