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This node is part of the network created by the Component Builder tool. The component builder network gives you a framework in LOPs to create a Component model (usually a prop, such as a chair or tree) and export it to USD for re-use.
This has a simple interface for assigning materials (from the Material Library node attached to the second input) to geometry (from first input).
See the help for the Component Builder tool for how to create geometry subsets in the Component Geometry node, and then assign separate materials to the subsets in this node.
You can dive inside this node to get a LOP network. In the contained network, you can use LOP nodes to create more, or more specific/custom contributions. The node adds any changes you make in the contained network to the material opinions authored with the top-level multiparm.
See how to use the component builder tool for more information.
Material Variant Set
Second Input Behavior
How this node adds the material prims from the second input to the component layer.
Grafts the material primitives, parenting the contents of the second input underneath the component root prim.
Will flatten any references before grafting into the component; can be used to insulate from referenced materials by copying them into your component.
Same as Copy, except any un-assigned materials are discarded.
Hides the Binding Options for each assignment, and just assumes the commonly used settings (Default opinion strength and Direct binding method).
Use this multiparm to bind materials to prims or geometry subsets.