triffic system

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hey,

Does anybody know about a citytraffic tool for H. (Populating streets with cars and other vehicles, stop n go behavour, avoidance a.s.o. Any experience with such a thing?

Help is very much appreciated.

Cheers
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I think you could cobble together something using the Crowd system. Simply add an attribute to a traffic light then check for that attribute when an agent (agents are vehicles in this situation) is close enough, via a CrowdTrigger running in Proximity mode. Transition from stop or go depending upon the value of the traffic light attribute.

Development wise, it really depends upon if you are constructing a scene for a specific shot or if you are just creating a simulator as an academic exercise.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Have a look at the Street Example on the Crowds shelf
Michael Goldfarb | www.odforce.net
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SideFX
www.sidefx.com
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Thx, i allready did. Would be great to have some specific “crowd” goodies for cars ore other vehicles out of the box.
https://www.youtube.com/watch?v=4sJfvzPODsI [youtube.com]

cheers
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I agree…
just takes time to plan and actually make them.
the crowds tools are young and we're very actively improving them.
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
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good to hear. the system is already great to use.
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