hey,
Does anybody know about a citytraffic tool for H. (Populating streets with cars and other vehicles, stop n go behavour, avoidance a.s.o. Any experience with such a thing?
Help is very much appreciated.
Cheers
triffic system
3062 5 1- Fest
- Member
- 184 posts
- Joined: Dec. 2008
- Offline
- Enivob
- Member
- 2540 posts
- Joined: June 2008
- Offline
I think you could cobble together something using the Crowd system. Simply add an attribute to a traffic light then check for that attribute when an agent (agents are vehicles in this situation) is close enough, via a CrowdTrigger running in Proximity mode. Transition from stop or go depending upon the value of the traffic light attribute.
Development wise, it really depends upon if you are constructing a scene for a specific shot or if you are just creating a simulator as an academic exercise.
Development wise, it really depends upon if you are constructing a scene for a specific shot or if you are just creating a simulator as an academic exercise.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
- Fest
- Member
- 184 posts
- Joined: Dec. 2008
- Offline
Thx, i allready did. Would be great to have some specific “crowd” goodies for cars ore other vehicles out of the box.
https://www.youtube.com/watch?v=4sJfvzPODsI [youtube.com]
cheers
https://www.youtube.com/watch?v=4sJfvzPODsI [youtube.com]
cheers
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
- Fest
- Member
- 184 posts
- Joined: Dec. 2008
- Offline
-
- Quick Links