Hello,
I'm trying to model a “bumpy” window like the image shown below. One way to do it in my mind is to create a box, array it and then apply poly bevel to them, however I feel that it's not the best way to do it. Is there a way to extrude all the faces/polygons of a grid without the individual face being connected to its neighbouring faces. One method I can think of is to apply something like the edge split function in 3Ds Max
UPDATE: Just found the option I needed in Polyextrude, the option is called Divide into, and I chose Individual Elements then increased the inset.
Extrude and Inset each face individually
3833 3 3- uuLLFA
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- matthias_k
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- Konstantin Magnus
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i would use sine waves on a grid.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- _Christopher_
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