Hello. I haven't much experience in Houdini and I'm not sure what I'm doing right, because I'm getting too many Edit nodes in my object. Can I do the editing operations (Scale, Move, Rotate) inside PolyExtrude?
Too much Edit Nodes
2482 5 1- iron100
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- anon_user_89151269
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- iron100
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- goldfarb
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you don't have to worry about this, you can have hundred of nodes in a network.
if you want to ‘freeze’ your work:
save out the last node using RMB > Save Geometry (or use a ROP Output Drive)
then read the geometry back in with a file SOP
but don't delete the network - if it isn't being used it can just sit there.
if you want to ‘freeze’ your work:
save out the last node using RMB > Save Geometry (or use a ROP Output Drive)
then read the geometry back in with a file SOP
but don't delete the network - if it isn't being used it can just sit there.
- Werner Ziemerink
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- iron100
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