Does anyone have any advice or info on how to implement the patterns in houdini's Material Context. I am trying to make some Displacement shaders and I am finding that these tools are nothing like noise and I cannot for the life of me figure out how to implement them properly. I am able to get displacements to work but my major problem lies in not being able to change the scale or number of repeats. The built in parameters are not functioning like I would expect. Frequency does not do this… It's rather strange…
Also IN sops the patterns give me Zero value even with a visualize. I just cannot seem to get the patterns to function the way I would expect.
Scales VOP ironically will not scale.
1719 3 0- Noboru_Garcia
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- merlino3d
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- Noboru_Garcia
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- Noboru_Garcia
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- Joined: July 2013
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