Multi-geometry scene as a single file.
1657 3 1- AngryFallen
- Member
- 5 posts
- Joined: Nov. 2017
- Offline
I am using a Kitbash 3d file. I had searched on the forums prior, and did find this [www.sidefx.com] in reference to Kitbash. Unfortunately, the author's script doesn't work in the new kits, and has to be adjusted for each kit used. While I am fairly new to Houdini, I think what I am trying to achieve is to break down the scene file assets into separate HDA/TOPS for use in a PDG and sending it to Unreal. The file has several example buildings but is designed to mix and match at the designers discretion. Also, I am getting some random points in the scene. Could these just be modeling artifacts? These are impmorted as FBX. I can also import as OBJ, but I've read the they don't play when in Houdini.
- AngryFallen
- Member
- 5 posts
- Joined: Nov. 2017
- Offline
- goldfarb
- Staff
- 3455 posts
- Joined: July 2005
- Offline
- AngryFallen
- Member
- 5 posts
- Joined: Nov. 2017
- Offline
-
- Quick Links