How to detect where normal is pointing Inside?
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- jsmack
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- tamte
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Based on the screenshot it looks like you are dealing with planar geometry and extruding it upwards
So just make sure all your planar geometry has geometric normal pointing upwards before extrusion
You can use Group Sop for that and group by normal direction whatever polygons point downwards and run reverse sop only on that group
So just make sure all your planar geometry has geometric normal pointing upwards before extrusion
You can use Group Sop for that and group by normal direction whatever polygons point downwards and run reverse sop only on that group
Edited by tamte - Aug. 16, 2021 21:42:15
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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