Volumetric 3D texturing

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Getting to work with the help of medical illustration professional to create new anatomic models from DICOM volumes.

Sure you can get them in Houdini, but wanted to ask if will be possible once I converted them in solid, if will be possible to add on the solid interior a volumetric 3d texture (i.e. a tissue), instead of just painting a surface.

In this way if I cut them I will be always able to see the right thing, and not an empty shell.
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Hi Davide,

best you provide some data.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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davide445
Getting to work with the help of medical illustration professional to create new anatomic models from DICOM volumes.

Sure you can get them in Houdini, but wanted to ask if will be possible once I converted them in solid, if will be possible to add on the solid interior a volumetric 3d texture (i.e. a tissue), instead of just painting a surface.

In this way if I cut them I will be always able to see the right thing, and not an empty shell.

Maybe try using tetrahedrons instead and then convert to polys. When u cut the tet mesh you’ll have solid interior.
hou.f*ckatdskmaya().forever()
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Just to have an example let's say I want to import Ircadb 1.12 [www.ircad.fr] patient DICOM file, transform in solid one of the kidneys and next my goal will be to fill the volume with a 3D texture containing the tissue details such as in this example

https://histologyguide.com/slideview/MH-143-kidney/16-slide-1.html?x=13531&y=24200&z=75.0 [histologyguide.com]
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Cant read those files, but if its slice images you could look into this thread:
https://forums.odforce.net/topic/41022-convert-slice-images-to-volume/ [forums.odforce.net]
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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Yes I know is possible to convert them in volume.
My topic was if will be possible to 3D texture a volume.
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davide445
Yes I know is possible to convert them in volume.
My topic was if will be possible to 3D texture a volume.

I'm not sure there is a distinction.
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