When the siggraph 2023 videos will be online?

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I guess a lot of people want to know but they don't ask so I will

when the siggraph 2023 videos will be online?
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I’m waiting for it with a lot of interest
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along same lines, what about the SideFX YouTube video showcasing what's new in H20?
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well, it seems, that houdini-users do not have a lot of patience...no offence
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bobc4d
along same lines, what about the SideFX YouTube video showcasing what's new in H20?

Yeah about that, lol.
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Caution...the H20 thread was locked because it got way too passionate ;-)) (while I thought it was actually very civilized...)

While we`re at it, someone wrote about a new "Karma RT" - what the heck is that again?? Anyone`s got a tidbit on that?
Edited by Sygnum - Aug. 18, 2023 03:54:22
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In the houdini H19.5 presentation it was noted that H20 will get a Vulkan viewport. That would also mean a vulkan realtime rendering would be possible.

There is a new karma xpu highlight video:
https://youtu.be/iBFY09MFhpQ [youtu.be]

My guess for the delay is the Sidefx team had too much fun/party at siggraph and now they needed a short rest.
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mandrake0
In the houdini H19.5 presentation it was noted that H20 will get a Vulkan viewport. That would also mean a vulkan realtime rendering would be possible.

Oh damn...something comparable to Blender`s Eevee would be effin awesome!! For people like me who also do 3D mograph this could mean we won`t need "regular" rendering for certain instances!
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Sygnum
mandrake0
In the houdini H19.5 presentation it was noted that H20 will get a Vulkan viewport. That would also mean a vulkan realtime rendering would be possible.

Oh damn...something comparable to Blender`s Eevee would be effin awesome!! For people like me who also do 3D mograph this could mean we won`t need "regular" rendering for certain instances!

Blender eevee used i think openGL 4.3 with the shift to Vulkan in Houdini with MaterialX (GLSL) it looks like a state of the art solution. but we need to wait.
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I bet this
"When the siggraph 2023 videos will be online"
will turn into
"When H20 will be released?"
quite soon
Edited by Erik Ws - Aug. 18, 2023 06:34:59
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Via YouTube comments:

the presentations from SIGGRAPH will come out in a few days (as early as Friday but most likely, next week)
- @vodahlava [www.youtube.com]
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I always get my SideFX videos from their Vimeo channel, usually Vimeo videos are of better quality, plus on their Vimeo channel you can actually download the original videos, that XPU demo looks tons better when you watch the original IMHO, same for the Canary video!

https://vimeo.com/goprocedural/videos/ [vimeo.com]
Edited by GCharb - Aug. 18, 2023 09:02:19
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The Siggraph vids are online !!!
Edited by GCharb - Aug. 18, 2023 10:53:51
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Erik Ws
I bet this
"When the siggraph 2023 videos will be online"
will turn into
"When H20 will be released?"
quite soon

When H20 will be released????????????
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What is this Vulcan and what adwantages over OpenGL it have?
btw. Are there any Houdini 20 rumours? like when it will be released etc?
Edited by oldteapot7 - Aug. 18, 2023 14:06:59
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OpenGL and Vulkan are both rendering APIs. In both cases, the GPU executes shaders, while the CPU executes everything else. Vulkan is intended to provide a variety of advantages over other APIs as well as its predecessor, OpenGL. Vulkan offers lower overhead, more direct control over the GPU, and lower CPU usage.
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oldteapot7
btw. Are there any Houdini 20 rumours? like when it will be released etc?

No rumor but a hint in the Karma XPU video from the mentioned Siggraph batch. The presenter said "later this year" - which leaves too much room for my liking... :o
Edited by Sygnum - Aug. 19, 2023 08:36:27
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November looks like , we're witnessing longest release of decade.
Most likely XPU will arrive ready, and hundred more interesting things..
And Maya will be wiped out from its rusted wiggling surface.
Edited by Erik Ws - Aug. 19, 2023 17:35:13
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Erik Ws
And Maya will be wiped out from its rusted wiggling surface.
You all keep burying Maya, but it just won't die and remains the best software for animation as it always was.
alexeyvanzhula.gumroad.com
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Erik Ws
And Maya will be wiped out from its rusted wiggling surface.
You all keep burying Maya, but it just won't die and remains the best software for animation as it always was.

As long as Houdini and Blender keep moving forward in animation and all other important areas and we as their users profit from that through a growing feature set I don`t really care what happens with Maya.
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