Is unsubdivide possible in Houdini?
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Is un-subdivide possible in Houdini?
1150 5 0- HGaal
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- Enivob
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- animatrix_
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There is a paper on how to reverse Catmull-Clark subdivision:
https://dspace5.zcu.cz/bitstream/11025/6630/1/Laquentin.pdf [dspace5.zcu.cz]
AFAIK there is no implementation of this in Houdini, so you will have to implement it yourself if you want this feature or send an RFE to SESI.
https://dspace5.zcu.cz/bitstream/11025/6630/1/Laquentin.pdf [dspace5.zcu.cz]
AFAIK there is no implementation of this in Houdini, so you will have to implement it yourself if you want this feature or send an RFE to SESI.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
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Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | animatrix2k7.gumroad.com
- alexwheezy
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- mestela
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- HGaal
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mestela
I would love this, its a notable omission. Last I checked its available in zbrush, maya, c4d, max, blender. Even nomad on ios/android has it!
Please send an RFE to sidefx, that helps it get noticed...
The addition above in the comment works. I didn’t test it on a complex model, but it worked perfectly on a simple pig’s head. The author is a genius.
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