Hi
So, I still don't get the new workflow after watching all available videos. The difference between ert and y continues to baffle me. For example, I put down a grid (Ctrl Click on the icon) and the first thing I want to do is scale it. So I hit e and scale it. Oh wait, I need to adjust the row and columns… hey where did the row/cols field go from on top of the viewport? Oh I'm in Object mode. OK, hit Geometry mode.. wtf? I got an Edit SOP. I didn't want an Edit SOP I just wanted to get back to the Rows/Cols fields.
It still seems so very fragile to me… but then I'm an old fogey I'm basically training myself to never use ert and only use y as that seems the way to avoid madness.
Another, more important, question: How do I get the SOPs to use Groups instead of stuffing in the point/prim numbers? I could do this in H8.2 without too much hassle, how do I do it in 9? I'm sure for straight ahead modeling it's too clumsy but for anything else, having the point numbers in there is pretty useless, you want to have group names for maximum proceduralism. What am I missing?
Annoyance: Anytime I try to use a Shelf icon the prompt says Running Python Script. I have to actually move the mouse into the viewport before I get the prompt. This is using the latest (9.0.734) build on Linux.
Cheers,
Peter B
Q: New workflow, using groups
4013 6 3- pbowmar
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- Pagefan
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The first thing i do when i am building up a new scene is to enable “Create in context” from the Tool options button (right above the camera selector in the main view). After that you got a bit more control…
—> As for the group thing i did notice that some nodes have no problems with getting to use the group name while others do. The polyextrude SOP doesn't take names, just the selection. The transform SOP can use both. Seems a bit inconsistent and, in case of the polyextrude SOP, against the nature of Houdini's proceduralism. <—
for my 100th post i could have made a more intelligent remark…groups work fine in polyextrude…just my being in ignoramus-mode roll
—> As for the group thing i did notice that some nodes have no problems with getting to use the group name while others do. The polyextrude SOP doesn't take names, just the selection. The transform SOP can use both. Seems a bit inconsistent and, in case of the polyextrude SOP, against the nature of Houdini's proceduralism. <—
for my 100th post i could have made a more intelligent remark…groups work fine in polyextrude…just my being in ignoramus-mode roll
Edited by - Oct. 3, 2007 13:32:34
- digitallysane
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- edward
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- pbowmar
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Hi Edward,
In 8.2, all in the viewport, add grid.
Tab->Group, select some points, RMB to complete. You've created Group1
Tab->SoftTransform (or whatever), click the Replace Selection With Group (using the group from the selector to the left, which likely is already on that group) then RMB to complete. Voila, I can work procedurally and if the group changes I only change it in one SOP.
Any way to do this in 9?
Cheers,
Peter B
In 8.2, all in the viewport, add grid.
Tab->Group, select some points, RMB to complete. You've created Group1
Tab->SoftTransform (or whatever), click the Replace Selection With Group (using the group from the selector to the left, which likely is already on that group) then RMB to complete. Voila, I can work procedurally and if the group changes I only change it in one SOP.
Any way to do this in 9?
Cheers,
Peter B
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