.eps files

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H9 file import lists a .eps file as readable , yet I cannot get a .eps file from illustrator cs to work ?.

Rob
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I think it actually imports old adobe illustrator (.ai) files named with the .eps extension.
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you could possibly convert the eps to a bgeo file with the command line utility,
geps, which comes with houdini.

eps files are problematic since there are an endless number of flavours.
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Using geps additionally allows one to perform conversions on the command line. The File SOP automatically calls geps to perform the conversion when given a filename with the extension ending in .eps. The real problem is that the “.eps” files that geps understands are actually .ai files.
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Thanks so much for the answer. I had a bash at it, created a .bat file to run in the cmd line but I cannot get it to run correctly.

#Usage: geps infile.eps outfile.*geo

So I input


C:\Program Files\Side Effects Software\Houdini 9.0.748\bin geps.exe
C:\Documents and Settings\circusmonkey\Desktop logo_CMYK.eps
C:\Documents and Settings\circusmonkey\Desktop CMYK.*geo

but I get this error

C:\Program Files\Side Effects Software\Houdini 9.0.748\bin>C:\Program Files\Side
Effects Software\Houdini 9.0.748\bin CMYK.*geo
'C:\Program' is not recognized as an internal or external command,
operable program or batch file.

I know its my fault as to why its not running ..any pointers ?

Rob
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Rob! Spaces in the path! Does it say something to you?

cheers,
sy.


PS (hint: a quotes…)
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Ahh of course the “”

Rob
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well you would of thought this would be simple , but no.

.bat file = failed

Houdini command line

G:\Projects_vfx_houdini\GFI_LOGO\geo> geps glogo.eps logo.bgeo
Token %%Note: not found.
Unable to convert EPS file glogo.eps

G:\Projects_vfx_houdini\GFI_LOGO\geo>

can anyone or should I say has anybody ever got this to work. Id love to know what token is being looked for and where I am suppossed to put it lol

Rob
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Really, after *years* of complaints the EPS import is still not working?
Truly remarkable.

Dragos
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edward
The real problem is that the “.eps” files that geps understands are actually .ai files.
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edward
edward
The real problem is that the “.eps” files that geps understands are actually .ai files.
I tried right now to import a very simple (one rectangle) Illustrator file, in AI3 format, exported both as ai (extension changed to eps) and real eps, and got erros on both versions, in Houdini as well as in geps.

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Your illustrator file can only have outlines. No fills.
Need to convert to outlines.

Save as a version 3 illustrator file or export to .dxf.
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Here is a script for Illustrator that exports Houdini readable eps files. Not written by me.

http://www.preset.de/2007/0705/illustrator/ [preset.de]


Works great btw!
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While on the subject, is there any way at all to get curves OUT of Houdini? Preferably to a Rhino-readable format. Many formats don't support curves at all, and .eps is… not working.

Best, Fredrik
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I saw that script . The only snag is I do not have illustrator2. In the end I gave up with .eps. I could of just fired up Maya but that would of been a cop out. In the end I went.
Trace SOP to read in the logo as a image and a combination of Curve SOP > Resample SOP > Carve SOP. Although it was a fiddle at least I got the job done

Rob
Edited by - Oct. 16, 2007 22:13:38
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Fr3drik
While on the subject, is there any way at all to get curves OUT of Houdini? Preferably to a Rhino-readable format.

.iges ?
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Thanks, .iges worked like a charm. Thought I had tried all formats…
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The real problem is that the geps require %AI3_Note: (obsolete now) tag in .eps file
so…please fix this annoying bug in geps.exe
2circusmonkey:
Just open eps in text editor and add
%AI3_Note:
line manually
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