In the end I didn't get them all done, but I did learn a lot.
I focused on solving some of the problems and finishing some days instead of moving on.
Ice storm in Barrie did not help either...
I am proud of days 9, 10 and 6 and did a lot more modelling(not great, but learning) this time around.
I had a lot of good ideas but couldn't deliver them....Learned so much new stuff, so worth it.
Soft Transform is my Friend!
Hopefully be back next year to do it again,
Great work everyone - Enjoyed the pieces created, and still need to view some...
Thanks you for Sidefx people for taking the effort to do this.
Really enjoy the challenge.
Rob.
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Mardini 2025 » Iron Heart Submissions
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- Ghawk11
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Mardini 2025 » Day 20 | MOTION: KineFX | SLITHER | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 21 | MOTION: KineFX | FLY | Image
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- Ghawk11
- 58 posts
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Not sure how to make the chicken Slither, so I guess the chicken will have a day off this week! lol.
Edited by Ghawk11 - April 7, 2025 22:01:14
Mardini 2025 » Day 19 | MOTION: KineFX | CRAWL | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 18 | MOTION: KineFX | ROLL | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 16 | MOTION: KineFX | JUMP | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 17 | MOTION: KineFX | DANCE | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 15 | MOTION: KineFX | RUN | Animation
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- Ghawk11
- 58 posts
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Just animated the existing Chicken - desperate times call for desperate measures.
Edited by Ghawk11 - April 7, 2025 19:18:19
Mardini 2025 » Day 30 | RENDER: LOPS | MOONLIGHT | Image
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- Ghawk11
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Mardini 2025 » Day 29 | RENDER: LOPS | SUNSET | Image
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- Ghawk11
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yah so I attempted to model a cheetah in a day and also add fur and texture maps the shader.
All for the first time.
So instead I got a fail on the original goals, but learned a bit and got a nice abstract instead.
Yes it is vaguely a cheetah catching the last rays on the Serengeti....
Some imagination is required.....
All for the first time.
So instead I got a fail on the original goals, but learned a bit and got a nice abstract instead.
Yes it is vaguely a cheetah catching the last rays on the Serengeti....
Some imagination is required.....
Edited by Ghawk11 - April 7, 2025 10:48:54
Mardini 2025 » Day 26 | VFX: DOPS | MELT | Animation
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- Ghawk11
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I struggled with this one a lot, but also learned a lot...but apparently not quite enough to get a final render, with some weirdness. So I share the Animation from the Scene view, which was half decent and didn't have the "weirdness".
Shot with an iPhone for speed reasons.
First time using displacement maps and material maps...spent a lot of time jumping back and forth from Karma and Mantra, trying to get it right...Learned a lot, but in the end this is all I got.
Shot with an iPhone for speed reasons.
First time using displacement maps and material maps...spent a lot of time jumping back and forth from Karma and Mantra, trying to get it right...Learned a lot, but in the end this is all I got.
Edited by Ghawk11 - April 7, 2025 09:10:55
Mardini 2025 » Day 9 | Texture: COPS | WOOD | Animation
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- Ghawk11
- 58 posts
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Iron Cappie Submission.
I like this one a lot.
I like this one a lot.
Edited by Ghawk11 - April 6, 2025 23:38:34
Mardini 2025 » Day 10 | Texture: COPS | METAL | Animation
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 31 | RENDER: LOPS | UNDERWATER | Image
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- Ghawk11
- 58 posts
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Great month everyone.
Enjoyed everyones entries (the ones I saw...still haven't got around to all of them...)
I didn't finish on time too often, but did learn a lot.
I will continue to finish the Iron Cappie...and continue fixing some of the issues I came across..
See y'all next year!?
Go Leafs...Is this going to be the YEAR?
Stanley is Coming Home!
Enjoyed everyones entries (the ones I saw...still haven't got around to all of them...)
I didn't finish on time too often, but did learn a lot.
I will continue to finish the Iron Cappie...and continue fixing some of the issues I came across..
See y'all next year!?
Go Leafs...Is this going to be the YEAR?
Stanley is Coming Home!
Edited by Ghawk11 - April 1, 2025 01:18:53
Mardini 2025 » Day 28 | VFX: DOPS | MUD | Image
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- Ghawk11
- 58 posts
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decided to submit on time today, even though I am not happy with this first render.
Tried height field and flip solvers.
And my first use of cops - (not a good one, but got it into the scene).
Just some mud flowing down a mountain - yah boring.
Tried height field and flip solvers.
And my first use of cops - (not a good one, but got it into the scene).
Just some mud flowing down a mountain - yah boring.
Mardini 2025 » Day 25 | VFX: DOPS | FLOOD | Image
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- Ghawk11
- 58 posts
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Well, render took me over 12pm.
Iron is my gold!
Iron is my gold!
Edited by Ghawk11 - March 26, 2025 00:27:04
Mardini 2025 » Day 8 | Texture: COPS | STONE | Image
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- Ghawk11
- 58 posts
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Well spent all my time on the animation and then ran out of time...
But there is a stone in there somewhere!
(a stone going through glass - had material issues amongst other things!)
But there is a stone in there somewhere!
(a stone going through glass - had material issues amongst other things!)
Edited by Ghawk11 - March 9, 2025 00:07:03
Mardini 2025 » Day 7 | Model: SOPS | CREATURE | Image
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- Ghawk11
- 58 posts
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Mardini 2025 » Day 6 | Model: SOPS | CHARACTER | Animation
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- Ghawk11
- 58 posts
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Morphed a Mardini Truck into a dragon fly.
Render was taking too long, so went with flip book.
Intent was Tooney.
Bit off too much again....
Render was taking too long, so went with flip book.
Intent was Tooney.
Bit off too much again....
Edited by Ghawk11 - March 7, 2025 02:39:42
Mardini 2025 » Day 5 | Model: SOPS | ENVIRONMENT | Image
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- Ghawk11
- 58 posts
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day 5.
Not thrilled with the sun itself, butI like the rest.
Not thrilled with the sun itself, butI like the rest.
Edited by Ghawk11 - March 5, 2025 23:17:35
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