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Houdini Indie and Apprentice » Waiting for advanced HD VFX Tutorials
- danteA
- 23 posts
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OFFTOPIC: Sorry, this thread kinda reminds of this video: Become a millionair! [youtube.com]
Technical Discussion » Water drops
- danteA
- 23 posts
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Houdini Lounge » Visual RAD GUI for Tcl/TK
- danteA
- 23 posts
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I wrote a first draft intro tutorial on how to use Visual TCL with Houdini on one of the odforce forum threads. This was back when 5.5 was still around. Unfortunately, I never did manage to go back and add all the pictures I wanted. Given the new current version, the pictures might be a bit outdated anyhow.
Anyone who wants to take a crack at fixing it up is welcome to. Just PM me with an e-mail address to send it to.
Anyone who wants to take a crack at fixing it up is welcome to. Just PM me with an e-mail address to send it to.
Houdini Lounge » Mental Ray on Select and Escape Oh My???
- danteA
- 23 posts
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Just an idea but if you're really on the cheap, perhaps you could just bring everything into Select for rendering in Mantra.
Houdini Lounge » cloth?
- danteA
- 23 posts
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I think it depends on what type of cloth effect you're looking for. In the mailing list, there were some tips on using the spring sop:
http://www.sidefx.com/community/interact/mailarchive/index.php?view=WEB&msgid=20011010162739.C2512@sidefx.com&perpage=20&revdate=off [sidefx.com]
This reminds me of a mildly interesting discussion over at cgchar where they discussed the uses of cloth in character animation:
http://cgchar.toonstruck.com/forum/index.php?act=ST&f=2&t=394&s=834f0f13a95e8756ad7ff8be96931032 [cgchar.toonstruck.com]
http://www.sidefx.com/community/interact/mailarchive/index.php?view=WEB&msgid=20011010162739.C2512@sidefx.com&perpage=20&revdate=off [sidefx.com]
This reminds me of a mildly interesting discussion over at cgchar where they discussed the uses of cloth in character animation:
http://cgchar.toonstruck.com/forum/index.php?act=ST&f=2&t=394&s=834f0f13a95e8756ad7ff8be96931032 [cgchar.toonstruck.com]
Technical Discussion » Help balloons
- danteA
- 23 posts
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Personally, I right-click on the tile and choose Properties… and then flip to the Help tab to view help.
Technical Discussion » RedHat 8.0
- danteA
- 23 posts
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There's also instructions on how to do all this in the unofficial Apprentice FAQ at 3dbuzz:
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=19086 [sv1.3dbuzz.com]
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=19086 [sv1.3dbuzz.com]
Houdini Lounge » Newbies and Houdini
- danteA
- 23 posts
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I think the tutorials that come on the second CD with the Apprentice are good. After that, there is the online Houdini class at www.3dbuzz.com (which I assume everyone has heard by now? ) After that, also check out the Tutorial and User Guide available from under the Help menu.
A good starting place is the community page at:
http://www.sidefx.com/community/index.html [sidefx.com]
There is also an unofficial Apprentice FAQ at 3dbuzz that will probably cover everything else I haven't mentioned:
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=19086 [sv1.3dbuzz.com]
Enjoy!
A good starting place is the community page at:
http://www.sidefx.com/community/index.html [sidefx.com]
There is also an unofficial Apprentice FAQ at 3dbuzz that will probably cover everything else I haven't mentioned:
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=19086 [sv1.3dbuzz.com]
Enjoy!
Houdini Lounge » Rendering for a newb
- danteA
- 23 posts
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On the Apprentice Learn CD's Video Tutorial section, there's a video on how to render. Just scroll all the down to the bottom.
If you don't that that it's available online at:
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
Specifically, the direct link is at:
http://www.vislab.usyd.edu.au/sidefx/cd2_5.5.208/pages/learn/video/index.html [vislab.usyd.edu.au]
If you don't that that it's available online at:
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
Specifically, the direct link is at:
http://www.vislab.usyd.edu.au/sidefx/cd2_5.5.208/pages/learn/video/index.html [vislab.usyd.edu.au]
Technical Discussion » Has anyone done Mantra GI cheat tutorial
- danteA
- 23 posts
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TheUsualAlex has it right. I just tried this and it works perfectly. You have to make sure that you read the instructions at http://www.lewkiw.com/html/global.html [lewkiw.com] carefully. Maybe you simply messed up your downloaded files? Create a new directory named chome and then redownload the scripts from that site to that directory. Change that single line in global.tk and it works. I didn't have to change the set PLATFORM line at all.
Technical Discussion » Apprentice and Windows XP Home
- danteA
- 23 posts
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I don't think it's officially supported (XP Pro is) but I've heard that some have managed to install it … see this thread:
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=17916&highlight=Houdini+AND+compatibility [sv1.3dbuzz.com]
http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=17916&highlight=Houdini+AND+compatibility [sv1.3dbuzz.com]
Technical Discussion » Need help with Stitch SOP
- danteA
- 23 posts
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It's pretty easy for me. Make sure you read the blue text at the top when your mouse is in the viewport. I made two grids make each one of the NURBs as I put them down in the viewport, moving the second one over so they don't overlap and has some space in between. Then I made a Stitch from the tab menu and it says at the top something like “Select faces or hulls to stitch”. So I click on the inside edge. It highlights in blue. Then I click on the other inside edge. I get some dotted lines between the two edges now. I right-click to finish and fills up the space in between.
Technical Discussion » BMRT with Windows Apprentice. Is it possible?
- danteA
- 23 posts
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The obvious answer is no. Because, if it did, then the rendering wouldn't be limited to 640x480 or enforce the houdini logo. That would defeat the whole purpose of a non-commercial, free edition.
Anyhow, if you search on the mailing list archives, various people have used the full version of Houdini to render using BMRT, Entropy, RenderDotC, etc. via Houdini's RIB output.
Anyhow, if you search on the mailing list archives, various people have used the full version of Houdini to render using BMRT, Entropy, RenderDotC, etc. via Houdini's RIB output.
Technical Discussion » Linux/Houdini problems
- danteA
- 23 posts
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not really sure what your problem is but just wanted point something out about shells in general. if you look inside houdini_setup, you will note that it sets several environment variables. since it's only sourced from within your script, those variables won't work once outside your script. this is how all shells (Unix-type shells and DOS as well) work. for example, try these commands at your shell:
csh
setenv FOO bar
echo $FOO
exit
echo $FOO
csh
setenv FOO bar
echo $FOO
exit
echo $FOO
Houdini Lounge » delete edge with out destroying model????
- danteA
- 23 posts
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Technical Discussion » Consistent crash with COP Comps
- danteA
- 23 posts
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It might be worthwhile to try out the latest version at:
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
http://www.vislab.usyd.edu.au/sidefx/ [vislab.usyd.edu.au]
Technical Discussion » Problem exiting Apprentice
- danteA
- 23 posts
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I'd like to add that if you can do away without setting the HFS, H, HB, and HH environment variables, then you should NOT set them. The problem with setting these environment variables presents two probems:
1) If you ever install a newer copy, then you will likely install them into a different directory. This means that these will then need to be manually updated to reflect the new path. It's nothing worst to install a newer copy of Houdini and then go through hours of headache until you realized that you forgot to update these.
2) They are tied to specific Houdini version, so that makes it impossible to install two different versions of Houdini and run them at the same time. Sometimes it is nice to be able to try out a new version for a while before uninstalling the old one.
For me, I don't have any Houdini specific environment variables set at all except for HOME which points to where I save all my Houdini-related work. If I run Command Line Tools from the Start Menu, it seems to set various environment variables for me right off the bat. For example, if inside the command line tools, I type “path <enter>” to see my path, it shows that it has added the Houdini directories in there. And so, all the command line tools like hscript, mplay, etc work within Command Line Tools without me having to tinker with my environment paths.
dante
1) If you ever install a newer copy, then you will likely install them into a different directory. This means that these will then need to be manually updated to reflect the new path. It's nothing worst to install a newer copy of Houdini and then go through hours of headache until you realized that you forgot to update these.
2) They are tied to specific Houdini version, so that makes it impossible to install two different versions of Houdini and run them at the same time. Sometimes it is nice to be able to try out a new version for a while before uninstalling the old one.
For me, I don't have any Houdini specific environment variables set at all except for HOME which points to where I save all my Houdini-related work. If I run Command Line Tools from the Start Menu, it seems to set various environment variables for me right off the bat. For example, if inside the command line tools, I type “path <enter>” to see my path, it shows that it has added the Houdini directories in there. And so, all the command line tools like hscript, mplay, etc work within Command Line Tools without me having to tinker with my environment paths.
dante
Technical Discussion » Problem exiting Apprentice
- danteA
- 23 posts
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cyclinggimpe,
I think it's probably better in the long run to install Houdini in a path without spaces even though that is not supposed to be necessary.
Houw about this. First quit out of houdini if you're already in it. In your C drive, create a directory named “home”. So now you have a empty directory named c:\home. Right-click on My Computer and choose Properties. Depending on which Windows version you're using, the next step is different. I'll describe XP since that's what I'm using. Switch to the Advanced Tab in the properties dialog. Push the “Environment Variables” button. Under System Variables, click on the New button. Under Variable Name, put “HOME” (without the quotes), under Variable Value, put “Chome” (without the quotes and note the forward slash this time). Now press OK until you've closed the properties dialog.
Now start Houdini and quit it to see if you find the problem.
dante
I think it's probably better in the long run to install Houdini in a path without spaces even though that is not supposed to be necessary.
Houw about this. First quit out of houdini if you're already in it. In your C drive, create a directory named “home”. So now you have a empty directory named c:\home. Right-click on My Computer and choose Properties. Depending on which Windows version you're using, the next step is different. I'll describe XP since that's what I'm using. Switch to the Advanced Tab in the properties dialog. Push the “Environment Variables” button. Under System Variables, click on the New button. Under Variable Name, put “HOME” (without the quotes), under Variable Value, put “Chome” (without the quotes and note the forward slash this time). Now press OK until you've closed the properties dialog.
Now start Houdini and quit it to see if you find the problem.
dante
Technical Discussion » Problem exiting Apprentice
- danteA
- 23 posts
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What is the exact message? It's likely that you can fix it manually via the Desktop Manager. Choose Desktop Manager from the top main Dialogs menu. Find the desktop that is causing you trouble and see if it says $HOME/houdini5.5/desktop. It's likely that you don't have permission to save to that particular location.
Note that you will also see a lot of entries that say $HFS/houdini/desktop. That means that you've never modified those desktops before and Houdini is using the default ones. If you ever change them, it will save the new copy into $HOME/houdini5.5/desktop.
To check where the file actually is, you need to know the value of the HOME environment variable. Under the Dialogs menu again, choose Textport. In this window type:
echo $HOME/houdini5.5/desktop
So under this directory is where the desktops are saved. Make sure you have write permission to this directory. If worst comes to worst, you can probably simply backup and delete the directory to start fresh.
dante
PS. You'll find all sorts of weird and wonderful settings that Houdini uses in $HOME/houdini5.5. Be careful modifying them though as that can screw up your Houdini setup. At times, I've had to delete my $HOME/houdini5.5 directory to start fresh because I've messed something up.
Note that you will also see a lot of entries that say $HFS/houdini/desktop. That means that you've never modified those desktops before and Houdini is using the default ones. If you ever change them, it will save the new copy into $HOME/houdini5.5/desktop.
To check where the file actually is, you need to know the value of the HOME environment variable. Under the Dialogs menu again, choose Textport. In this window type:
echo $HOME/houdini5.5/desktop
So under this directory is where the desktops are saved. Make sure you have write permission to this directory. If worst comes to worst, you can probably simply backup and delete the directory to start fresh.
dante
PS. You'll find all sorts of weird and wonderful settings that Houdini uses in $HOME/houdini5.5. Be careful modifying them though as that can screw up your Houdini setup. At times, I've had to delete my $HOME/houdini5.5 directory to start fresh because I've messed something up.
Houdini Lounge » Repeats with a time shift
- danteA
- 23 posts
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The help files? There's also the “exhelp” textport command if you want a terse listing.
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