HI folks
I'm trying to build a feather (yes I know there are proper node in houdini 20, but can't affort it now)
I have created a line with other perpendicular lines
I put them together using vellum stich point but at the moment the simulation begins the perpendicular lines start rotating (as you can see in the video below)
(I tried with vellum attach to geometry, but the target geometry doesen't update its position, as well I tried simulating the target geometry first in a separate sim an then put together with the others lines but I got the same result. Vellum glue didn't work either)
I would like to know if there is a way to control that rotation
Thanks in advantage
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