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Found 360 posts.

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Houdini Lounge » DOPs with FLUIDS

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Bernard
523 posts
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 July 28, 2005 15:29:39
Hello,


I've heard somewhere that there were also gonna be Fluid DOPs in Houdini.
Is this possible?

thx
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Houdini Lounge » Houdini 8 Public Beta

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Bernard
523 posts
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 July 27, 2005 17:59:48
Hello,



Houdini 8 is ready for download!



Thx
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Houdini Lounge » i3d Clouds

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Bernard
523 posts
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 July 27, 2005 09:23:58
Hello,

I read something about shadows on id3Clouds, and it seems that it is impossible with Atmosphere render:


http://odforce.net/forum/index.php?showtopic=846&hl=clouds [odforce.net]



Thx
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Houdini Lounge » i3d Clouds

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Bernard
523 posts
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 July 27, 2005 06:11:46
Hello,

I tried Filtered Shadows (textures) , but this doesn't work. Where can I set Raytraced Shadows?

Thx
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Houdini Lounge » i3d Clouds

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Bernard
523 posts
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 July 26, 2005 17:38:20
Hello,

my light is casting shadows, but I get no cloud shadows on the ground.
When I put a sphere object in the scene, the sphere does cast shadows.
Why the sphere and not the clouds?

Thanks
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Houdini Lounge » i3d Clouds

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Bernard
523 posts
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 July 26, 2005 15:14:33
Hello,

Is it possible to let i3d Volumetric Clouds cast shadows on a groundplane and how?
I did the i3d tutorial but they don't speak of casting shadows.


Many thanks,

bernard
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Houdini Lounge » Lambert,pong,...

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Bernard
523 posts
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 July 25, 2005 14:27:12
Hello,


how do you change the color of these materials?
How can I get for example a blue colored Phong shader?



thx
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Houdini Lounge » Lambert,pong,...

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Bernard
523 posts
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 July 25, 2005 13:23:17
Hello,

Yes, thanks Simon for the tip.

I attached a parameter VOP before the Lighting Model VOP. I used the parameters of the example given by rdms, but where do I type stdswitcher (3 3 3 3 3) and opfilter (!!SHOP/LIGHT!!)?

I don't see them in the parameter VOP…


Thanks,

bernard
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Houdini Lounge » Lambert,pong,...

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Bernard
523 posts
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 July 25, 2005 11:28:39
Thanks rdms,

I used the Lighting Model VOP as said, but I don't know which is the output.
Where do I find the output of this Lighting Model VOP?


Many thanks,


bernard
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Houdini Lounge » Lambert,pong,...

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Bernard
523 posts
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 July 25, 2005 05:58:47
Thanks Mark2
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Houdini Lounge » Render error

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Bernard
523 posts
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 July 25, 2005 05:53:27
Hello Simon,


It works! My mistake…The render must be in progress, and then you can click in the window to focus. I was clicking when the render was done.


Thx,

bernard
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Houdini Lounge » Lambert,pong,...

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Bernard
523 posts
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 July 24, 2005 18:34:02
Hello,


How can I get these shaders in houdini 7:

blinn, lambert, pong.

I only see VEX…



Thx,


bernard
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Houdini Lounge » Render error

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Bernard
523 posts
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 July 24, 2005 16:51:33
Hello,

when I click in the renderview(mplay window) with ip nothing happens.My render don't switch focus…

When I render in ROP with ip, I get the green text “mantra1”.
When I render in ROP with md, I get the green text “stdin”. What is “stdin”?
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Houdini Lounge » Render error

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Bernard
523 posts
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 July 24, 2005 16:26:29
Thanks Simon.
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Houdini Lounge » Render error

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Bernard
523 posts
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 July 24, 2005 15:31:56
Hello,


sometimes when I render a scene with Mantra , I get a “hserver error”.
What does this hserver error mean?

What is the difference between mplay output picture(md) and interactive mplay window (ip)?


Thx,

bernard
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Houdini Lounge » Render Output picture

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Bernard
523 posts
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 July 22, 2005 16:49:42
thanks
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Houdini Lounge » Tutorials

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Bernard
523 posts
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 July 22, 2005 16:48:47
Hello,


does anyone know when the houdini tutorials will be back online?


thx


bernard
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Houdini Lounge » Render Output picture

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Bernard
523 posts
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 July 22, 2005 06:37:40
Hello,


What is the difference between HIP Sequence of images and JOB Sequence of images in the choice of Output Picture (ROP)?

Thx,


bernard
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Houdini Lounge » professional talk

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Bernard
523 posts
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 July 21, 2005 11:19:36
Hello,


where can I find this demo reel?

Thx,


bernard
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Houdini Lounge » professional talk

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Bernard
523 posts
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 July 21, 2005 07:21:59
Hello,


Is there somewhere a movie file of Professionals talking about Houdini?


Thx
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