Midphase
I've been encountering a lot of bafflingly adverse reactions lately from (for the most part) seasoned Houdini users regarding tools such as MOPs Motion Operators [www.motionoperators.com]
The resistance seems to come from the idea that MOPs makes Houdini “too easy”, and it's a “cheat”. In essence, the general attitude seems to be that unless you're making the sausage from scratch, you're not worthy to eat it.
Don't worry about personal attitudes on public forums. As long there is a mix of positive and negative, it's good for authors. This allows them to take the position of ‘judge’ or ‘gardener’ in particular world of their tool, by awarding those with proactive, positive attitude (updates, fixes, understanding). In same time, haters are giving a some kind of importance to entire story, while their opinion is actually harmless. Worst thing is ‘no attitude’ or ‘faked attitude’ expressed only by nice comments and nothing more.
Other than that, well you never know what is considered as ‘heresy’ by someone. Long time ago I was running a few similar tools for Softimage community, with to be honest, much much more of expressed minuses and pluses on forums (to say politely), however, most ‘heretic’ act I think it was my later choice of renderer used to display, not tool itself.
On another side, some my fellows programmers are ready to take Houdini VEX as ‘c4d’, it's only C++ that worth for them.
In any case, it *is* important for them to get feedback, to allow them to evolve the tool from something looking like mix of Mograph and Mash, to set of tools able to utilize as much of Houdini, still in artist friendly way. In short, if you're on ‘MOPs side’, get your hands dirty with the tool and give them feedback, then they'll know where and how to go further.