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Found 72 posts.

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Houdini Indie and Apprentice » Arnold Question !

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Jack.N
72 posts
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 Aug. 16, 2014 04:31:03
In the Maya , I can simply press texture button and assign texture to any parameter of the Arnold Standard shader , But I can't find this button in the Houdini Standard shader !
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Houdini Lounge » Where is my points on Alembic !?

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Jack.N
72 posts
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 June 17, 2014 03:48:55
Thanks for fast answer , but what different between two method ?
which one is better ?
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Houdini Lounge » Where is my points on Alembic !?

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Jack.N
72 posts
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 June 17, 2014 03:40:53
Hello again my friends , I have another simple question .
i imported a simple Alembic file from maya to houdini.
but when i check points number on the houdini , there is only 1 point , but my object imported correctly ops:
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Houdini Lounge » Problem with bounding boxes

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Jack.N
72 posts
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 May 3, 2014 04:39:54
Sorry Sadjad but you said before that you tested it in the Maya with same result.

So I tested it in the Maya too , But Maya rotating my Bounding Box according to Object's orientation ,How you can fix Bounding Box rotation in the Maya !?
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Houdini Indie and Apprentice » FBX Camera from Maya 2 Houdini Problem

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Jack.N
72 posts
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 March 31, 2014 05:45:56
So the Alembic useful for exporting Geometry ,But is there any way for exporting VOXEL data to Maya !?
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Houdini Indie and Apprentice » FBX Camera from Maya 2 Houdini Problem

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Jack.N
72 posts
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 March 31, 2014 05:37:10
Really Thanks Sadjad ,I'll Check it later (At Home).

You said before that you working with Maya too ,I have another question ,What's your suggestion about exporting and importing pipeline between Maya and Houdini !?
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Houdini Indie and Apprentice » FBX Camera from Maya 2 Houdini Problem

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Jack.N
72 posts
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 March 30, 2014 09:23:30
Yes ,I found it ,“Film Roll Value” attribute of my camera is keyframed !
But what is Film Roll Value attribute ? It's pretty like to rotating camera around Z Axis !?
How can I export it to the Houdini ?
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Houdini Indie and Apprentice » FBX Camera from Maya 2 Houdini Problem

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Jack.N
72 posts
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 March 30, 2014 06:25:57
Thanks ,Yes ,You right and I defined correct image size in the Camera's parameters ,But my problem didn't solve

I have different camera's animation in the Houdini ,But every things in the Maya are good
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Houdini Indie and Apprentice » FBX Camera from Maya 2 Houdini Problem

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Jack.N
72 posts
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 March 30, 2014 06:06:34
Hello again my friends
I exported an animated camera from Maya to the Houdini,But my camera's view on the Maya doesn't match to the Camera's view in the Houdini !
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Houdini Indie and Apprentice » Maya History !!!

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Jack.N
72 posts
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 March 27, 2014 15:59:38
Really Thanks Joker , Your Project file is really useful for me
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Houdini Indie and Apprentice » Maya History !!!

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Jack.N
72 posts
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 March 27, 2014 15:50:49
Woooow ,Thanks my friends for very fast answering to my questions :shock:

This is Cool :shock: :shock: :shock:
And really thanks Joker for this complete and whole answer .

Sorry but I have another question ,You know that In the Maya's HyperShape window we have some utility nodes like “Sampler info” to create some interesting effect like double sided materials.

What is same place in the Houdini for do that !?
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Houdini Indie and Apprentice » Maya History !!!

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Jack.N
72 posts
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 March 27, 2014 15:21:59
Hello All
I'm Maya user and I recently switch to the Houdini

I checking Houdini Forums and I think this is so cool because of the fast answer to the problems ,the Houdini Forum is really Active every times .

At the First I have a really noob question and sorry about that :

In the Maya we can delete History of the final model for cleaning and decrease file size

But in the Houdini I can't found delete History option ,I have too many nodes in the network and I don't need them for now !!!

How I can save final model and delete dependency nodes !?
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