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Houdini Indie and Apprentice » Deep renders and lots of gigs
- tadian
- 90 posts
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Okay so I am doing some renders in deep and file sizes are huge. Being new to deep I'm trusting my compositor on file format of 32 bit exrs. But he is new to deep too. So my question, does this absolutely have to be 32 bit? Any other tricks on optimization? Thanks for your help. At this point hundreds of gigs for a single shot is a bit much.
Houdini Indie and Apprentice » point animation
- tadian
- 90 posts
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Fixed the workaround I believe. I was outputting later frames in the sequence and it appears the particles hadn't cached so to speak. So the vdb node was looking at earlier point data. Need to make sure the points are cached.
Houdini Indie and Apprentice » point animation
- tadian
- 90 posts
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okay, so this is weird. I am trying to animate a cloud. What I've done is use the point from volume node and am running a attribvop. I used the position and am adding noise onto it with a time offset. Seems to work great. I can pull sliders for frequency etc and it gives nice changes to the overall points…Until I either add expressions to drive the values or keyframe the values.
In other words I can drag sliders around and can get the looks I want, but can't animate this. All of the noise no matter the frequency being adjusted ends up being like a noise going over the general shape, where as I would like to affect the overall shape as well.
Last thing, as a workaround I tried to add a blendshape to animate between two different attribvops I made to get different shapes. The blendshape once again will animate nicely as I drag the slider, but when I keyframe it for an animation it stops working. I don't get it. Am I missing something?
In other words I can drag sliders around and can get the looks I want, but can't animate this. All of the noise no matter the frequency being adjusted ends up being like a noise going over the general shape, where as I would like to affect the overall shape as well.
Last thing, as a workaround I tried to add a blendshape to animate between two different attribvops I made to get different shapes. The blendshape once again will animate nicely as I drag the slider, but when I keyframe it for an animation it stops working. I don't get it. Am I missing something?
Houdini Indie and Apprentice » Baking lighting to clouds
- tadian
- 90 posts
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First off, thank you for taking the time to shed some light on this literally This was extremely helpful for me in starting to understand mantra better. Can you tell me why you used a sky light over a environment light? Thanks again for everything.
Houdini Indie and Apprentice » How do you run scripts
- tadian
- 90 posts
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Well I did that and I didn't get any results that way either. However, in the commented out header I did see a site listed to check for updated versions. I went to her site and found a zip with some detailed instructions. I will try looking into that.
Here's the site if anyone needs.
http://janoberhauser.gute-filme-enden-nie.de [janoberhauser.gute-filme-enden-nie.de]
Here's the site if anyone needs.
http://janoberhauser.gute-filme-enden-nie.de [janoberhauser.gute-filme-enden-nie.de]
Houdini Indie and Apprentice » How do you run scripts
- tadian
- 90 posts
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http://www.sidefx.com/index.php?option=com_wrapper&Itemid=147 [sidefx.com]
That's the link and the download is on that page. Thanks for the info. I will give that a try and post back.
That's the link and the download is on that page. Thanks for the info. I will give that a try and post back.
Houdini Indie and Apprentice » How do you run scripts
- tadian
- 90 posts
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I want to run the FromHoudini2Nuke script to export a camera. I'm not finding a whole lot. I did open the Python Shell and attempted to run the following…
execfile('cFromHoudini2Nuke.py')
Nothing happened.
execfile('cFromHoudini2Nuke.py')
Nothing happened.
Houdini Indie and Apprentice » Baking lighting to clouds
- tadian
- 90 posts
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I have an i7 12 cores with 32 gigs ram. So the system is decent.
Would you suggest rendering volumes with micropolygon vs PBR? I will try tweaking the volume quality.
Here's an image of my mantra settings…
[flic.kr]RenderSettings [flic.kr] by jibadajaba [flickr.com], on Flickr
Thanks for taking a look
Would you suggest rendering volumes with micropolygon vs PBR? I will try tweaking the volume quality.
Here's an image of my mantra settings…
[flic.kr]RenderSettings [flic.kr] by jibadajaba [flickr.com], on Flickr
Thanks for taking a look
Houdini Indie and Apprentice » Baking lighting to clouds
- tadian
- 90 posts
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I'm working on some cloud shots. Render times are kind of high. 2-4 hours per frame and that's only 1k image. So 3k could be like 12 hours.
A thought hit me. Why do I need to recalculate lighting for every frame. This is houdini…certainly there is a way to bake lighting to the volumes. The lighting I'm using for the scene is an env light and distant light. I tried the bakevolume node and didn't really seem to do anything. I used a rop to output this as a bgeo file.
What am I missing? Or is this something that houdini just can't do. I'm new to houdini and will be a bit disappointed if I found a limit to its abilities this early in the game lol.
A thought hit me. Why do I need to recalculate lighting for every frame. This is houdini…certainly there is a way to bake lighting to the volumes. The lighting I'm using for the scene is an env light and distant light. I tried the bakevolume node and didn't really seem to do anything. I used a rop to output this as a bgeo file.
What am I missing? Or is this something that houdini just can't do. I'm new to houdini and will be a bit disappointed if I found a limit to its abilities this early in the game lol.
Houdini Indie and Apprentice » Long Time Maya User trying to learn Houdini
- tadian
- 90 posts
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First off, everything I see that Houdini can do is pretty amazing. Coming from a maya workflow things are different. I'm trying to follow some beginner tutorials to get the hang of things. Problem I'm currently having is with the drag select. I go into wire shade, selection mode and then I can't drag select multiple points. I can individually pick them and grow the selection. But can't drag select the multiple points. Not sure what I'm missing. THoughts?
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