tamteThanks.
or you can just use Poly Path with Connect End Points threshold
and convert back to NURBS afterwards
Will definitely give it a try… next time around… The other project needed to go out asap.
Nico.
tamteThanks.
or you can just use Poly Path with Connect End Points threshold
and convert back to NURBS afterwards
tamte
match(“base_name_*”, s@name) && @att==1
mtuckerThank you… That info should be included in the help file.
The node color and shape themes have replaced the OPcustomize mechanism.
Once you create your own theme, just ctrl+drag from the color or shape palette onto a node to set the deafult color/shape for that node's type. The theme changes are applied and saved immediately.
Nima
Seems Skin with Auto Closure and Skin with Preserve Shape and Auto Closure don't work no matter if your cross section is open or close.
Did you submit a bug for this?
I'm using H 16.5.268.
jsmackI will have that in mind next time… for now I manage to clean the geo procedurally and apparently the boolean and bullet seem to work fine. thanks for the advice though, will make a note of it for the future.
Turn off adaptivity, it is pretty good at making garbage meshes.
JasonSlab
Yes this is a bit of a issue with the new MAT context, connecting binds to the shader as a property of sorts is a good idea.