It seems like there are fewer and fewer commercial tutorials
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- happybabywzy
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- wanglifu
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- happybabywzy
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- Umang_Raj
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Creating paid tutorials comes with a big burden of expectations. You will have to create unique free tutorial to get the attention of viewers, but for paid one's uniqueness becomes a necessity, and also you have to make it feel premium.
I don't think ai is much big of an issue, with all the ml related lower level toolsets + the higher level tools, it will make better effects and cgi creatable for even an individual, just like the effects we created with cgi softwares we couldn't with only a camera.
I don't think ai is much big of an issue, with all the ml related lower level toolsets + the higher level tools, it will make better effects and cgi creatable for even an individual, just like the effects we created with cgi softwares we couldn't with only a camera.
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- happybabywzy
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Umang_Raj
Creating paid tutorials comes with a big burden of expectations. You will have to create unique free tutorial to get the attention of viewers, but for paid one's uniqueness becomes a necessity, and also you have to make it feel premium.
I don't think ai is much big of an issue, with all the ml related lower level toolsets + the higher level tools, it will make better effects and cgi creatable for even an individual, just like the effects we created with cgi softwares we couldn't with only a camera.
I still think this arises from the shock of AI
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- Hamilton Meathouse
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I think it's because it's not really financially beneficial for the person creating the tutorial. I was approached once or twice to make paid tutorials by a 3rd party, and you basically get a small flat fee for spending months on making a tutorial that will have many revisions, and requires you to give feedback and reviews of students' work for a long time thereafter. Basically 3-6 months work for about $5-10k
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