Implementing Spectral Colors in Mantra Now Posted

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Advanced shader writer, Mario Marengo's Technical Evening on spectral colour in Mantra is now posted in the Side Effects Tutorials section. The location can be found below. There is a Quicktime Video and PowerPoint file from this class available for download.

http://www.sidefx.com/index.php?option=com_content&task=view&id=1240&Itemid=132 [sidefx.com]

Thanks Mario!
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Oh sweet.. Definitely a step in the right direction.
Thanks Mario and to those who took the initiative to record the session.
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The QuickTime video halts and doesn't continue.
The download is only 9.03MB instead of 137MB,
as stated.

the video is located at
http//download.sidefx.com/images/stories/tutorials/spectral_colors/spectral_colours.mov
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I forgot to add my thanks to Mr. Marengo and Side Effects Software, for sharing the Technical Evening Materials.

graphos1
Edited by - May 2, 2008 17:45:28
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I made a decision to get into shader writing, and i learning alot. This will be something i can learn so much from and see how certain concepts are implemented in Vex or with Vops.

thank you so much SESI, we lvoe you guys for doing this.


-andy
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The whole video is definitely up and I have tested it. It is 137MB total. I realize this is a fairly large size (the presentation was an hour long). Have you tried saving the file rather than playing it in your browser?
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It's working! I needed a change of browsers.

Thanks,

graphos1
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Awesome!!!!!!

PS: hey, I see houdinini 9.5.91 icon on Mario's desktop at the and of tut! :arrow:
Houdini is great! O'right?
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Hi all,

I set up a mirror [pointy.tv] for the movie file.

Cheers!
steven
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Awesome stuff . keep the good work coming

Rob
Gone fishing
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Wish
PS: hey, I see houdinini 9.5.91 icon on Mario's desktop at the and of tut! :arrow:

Bah. I wish it was Mario's desktop. Its actually a computer at SESI.
if(coffees<2,round(float),float)
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So…. WHEN? :twisted:
Houdini is great! O'right?
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Very inspirational work.

Thank you sidefx for organizing and releasing these notes.
Thank you Mario for presenting what seems to be a fairly unaccessible and complicated area (for most of us) in understandable terms and clear breakdowns. I am eager to try to implement some of your “side projects” . With the references and the knowledge in the presentation I think it might be possible for a beginning shader writer like myself.

Excellent pace and very little hesitation - you are probably a busy man, but you would make an excellent tutor for a video tutorial dvd on shader writing with houdini.

Thanks again!
Cg Supervisor | Effects Supervisor | Expert Technical Artist at Infinity Ward
https://www.linkedin.com/in/peter-claes-10a4854/ [www.linkedin.com]
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Superb!

Thanks Mario and Sesi.
Victor M. Muriel
http // www . vmuriel . com [vmuriel.com]
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OMG BRAIN FOOD !!!!

Thank you !!
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Thanks for the kind words, everyone.
I just now gathered enough courage to listen to it myself.
It didn't turn out as bad as I thought, given that the mic kept falling off every time I moved… the fun of live content

Next up is Wolfwood, who's been hallucinating some pretty cool stuff with POPs and VEX.
May the mic be with you, brother

Cheers!
Mario Marengo
Senior Developer at Folks VFX [folksvfx.com] in Toronto, Canada.
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Oh! Dark Lord of the Sith! :roll: What kind of cool amazing stuff? Some words about that stuff, please!
Houdini is great! O'right?
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Oh! Dark Lord of the Sith! :roll: What kind of cool amazing stuff? Some words about that stuff, please!

Hmmmm.

Ask me again the night before, I might know by then.

Seriously though. There are some key things I'd like to hit, but if there is some POP-ish stuff that you'd like to know about, now is the time to ask.

Saying something like “Doing ____ is impossible in POPs” will only increase the chance I'll talk about it. :wink:
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