Screen space translation (Maya style xforming)

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I've just started to look at Houdini but find the way rotation and translation works a little too pinicky for my liking.

Is there a way to translate in screen space for instance, a la Maya? At the moment I keep having to position an object once for XZ pos and then again in Y to get it in place.

If anyone knows how to make Houdini a little bit closer to Maya when it comes to the simple Xform controls (alt + clicking on handles to lock in axis, alt + click in middle of handles for screen space etc) it'd be great to hear. Or just how to get the Houdini controls to be quicker..?

Thanks!
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right click on the handle and select Align Handle - View
Michael Goldfarb | www.odforce.net
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Actually view translation/rotation/scaling is much better in Houdini.
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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You can also simply turn off the grid visibility and the controls becomes in screen space. I like to work that way. So no real need to Align Handle - view I guess…
JR Gauthier
Character Animation & Design
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http://www.vimeo.com/user2847970 [vimeo.com]
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