v0.95 !!!features:
- little new workflow (faster, versatility)
- collision matrix (object collide only with object with same group - one object can by in more group)
- kinematic body (with negative mass, and you can animate, so its possible morf dynamic->static->kinematic, etc…)
- new constraint node, which create only one constraint between objects
- merging example
I am still testing some cloth(soft body) and fluid stuff so Its not in this version.
And Sorry I still testing linux version, so this version is
win64 only and H11.0.446.9(maybe older)
Documentation is WIP, so test example file and upload your sim.
In next few weeks I have to work on my bachelor work and I want to attend this challenge:
http://forums.odforce.net/index.php?/topic/11709-odforce-challenge-2010/ [
forums.odforce.net]