Hello everyone,
sorry for my english..
i don't find documentation on my problem..
i created motion fx with cycle node for loop my movement.
but when i'm in channel node, and i want give a relative path for it work with digital asset, houdini do't want relative path in my channel node..
i tried with opinputpath and other, but nothing change.. perhaps i don't use expression correctly.
i attach an image..
if someone can help me..
thank you for your time.
Bests regards
how convert absolute path to relative path in motionFX
5691 8 2- supermac
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- edward
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- sl0throp
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You could also append a null sop, delete the channels that are controlled by the motion effect and use a chop() expression to point to the null node. In the channel controlled by the motion effect you would write something like:
chop(“../chopNetwork/MYNULL/chan0”)
This way you avoid the whole “export” workflow and I believe it is a lot faster to process
chop(“../chopNetwork/MYNULL/chan0”)
This way you avoid the whole “export” workflow and I believe it is a lot faster to process
- tamte
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CHOPs work perfectly with relative paths
just remember, if you are exporting (not using Export CHOP) from any CHOP through export flag, the path to driven parm is combined from Export Prefix and channel name
so just set your channel name to:
Biped_animation_rig1:left_leg_ctrl_ik_ankle_tz
and on node you are exporting from go to Common Tab
and set Export Prefix to :
../..
so that combined export path is:
../../Biped_animation_rig1:left_leg_ctrl_ik_ankle_tz
which will find exactly your parameter
just remember, if you are exporting (not using Export CHOP) from any CHOP through export flag, the path to driven parm is combined from Export Prefix and channel name
so just set your channel name to:
Biped_animation_rig1:left_leg_ctrl_ik_ankle_tz
and on node you are exporting from go to Common Tab
and set Export Prefix to :
../..
so that combined export path is:
../../Biped_animation_rig1:left_leg_ctrl_ik_ankle_tz
which will find exactly your parameter
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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